Posted on: March 24, 2025

vvar
Verified ownerGames: 908 Reviews: 20
A worthy successor to Reus 1
This is a relaxing puzzle game that gives you challenges that are hard, but reachable (on the "giant" difficulty, at least). There are always many ways to accomplish your tasks, but it is not trivial to figure them out. There is very little time pressure, and it can be turned off altogether with the "pacifism" mode. You will create a planet that will typically have about 30 patches of ground and 3 to 5 cities, each governed by a different leader. Typically up to 2 biotica (i.e. plants, animals, and minerals) fit in each patch. There are complex interactions between available items and you have to build up your position to use the strongest ones. The progress of the cities is governed by acquisition of food, science, and wealth - these come as abstract numbers given by biotica - as well as completing the individual quests of the leaders. A full playthrough consists of a prelude and three acts, and depending on act choices game rules may be modified. There are achievements and a ton of new game elements to unlock. The game is a true successor to Reus 1. It keeps the same general idea and theme, but its mechanics is new and very interesting. After about 20 planets I feel I am still learning the game and am eager to come for more.
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