Posted on: November 29, 2022

maladroid
Games: 1866 Reviews: 11
Good enough as the 4th best MI game
Try to soldier through the first chapter(s): everything that happens before you first board the ship is jarring, childish (literally and figuratively) and quite off-putting. I was setting myself up for frustration. Thankfully, the game's plot and humor start to click after that. There's plenty of nostalgia baiting and some of the returning characters are not used to their full potential, but what's there is at least entertaining enough. I didn't mind the simple puzzles, in fact I was glad to see a game that finally respects your time and does away with unnecessary padding of any kind. The story makes an attempt at giving the universe (and its protagonist) a coherent meta-narrative that also speaks to its creators' sensibilities and changed life perspectives. I wasn't fully sold on the ending or the "emotional" beats it tries to deliver, but I respect the effort. The art style is certainly different and some things (mainly Guybrush's design) never clicked with me, but it has a certain wild charm. The voices are consistently good, though LeChuck never sounds quite "right" despite the new actor's noble efforts. All in all, it is an entertaining 10-12 hour adventure that, weirdly, is at its best when it's not desperately grasping at its roots for easy nostalgia points. This is more of a 3.5/5 game but since you can't do half stars and I was in a charitable mood, I decided to round it up.
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