"An adventure gamer's delight."
9/10 – IGN
"Everything I wanted and more."
9/10 – The Gamer
"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar
Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of t...
"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar
Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge developed in collaboration with Lucasfilm Games.
It’s been many years since Guybrush Threepwood was last locked in a battle of wits with his nemesis, the zombie pirate LeChuck. His true love, Elaine Marley, has turned her focus away from governing and Guybrush himself is adrift and unfulfilled, having never found the Secret of Monkey Island. Hip, young pirate leaders led by Captain Madison have shuffled the old guard from power, Melee Island has taken a turn for the worse, and famed businessman Stan has been imprisoned for ‘marketing-related crimes’.
Banter with old friends and new faces on familiar islands now under dangerous new leadership. Then, take to the high seas and explore the new and unknown as you work your way out of tough predicaments. Clever puzzles, bizarre situations, and devastating ripostes are all that stand between Guybrush and glory.
Return to Point & Click Swashbuckling
Bringing classic point and click gameplay to the modern-day, intrepid pirates will solve puzzles and explore the islands with a clever evolution of classic adventure game controls. Context-sensitive interactions, reactive dialog trees, and an easy-to-use inventory system make pirating a breeze.
Embark on Archipelago Adventures
Navigate the sometimes-friendly confines of Melee Island, a familiar place that finds itself under new management by leaders who have put the squeeze on old friends and new faces. Venture out into uncharted lands like the aptly named Terror Island and the chilling outposts of Brrr Muda to make allies and enemies alike.
Created by a Legendary Crew
The new chapter in the Monkey Island series marks the return of the iconic series’ creator Ron Gilbert, joined by game co-writer Dave Grossman, art director Rex Crowle (Knights & Bikes, Tearaway) and composers Peter McConnell, Michael Land, and Clint Bajakian (Monkey Island, Monkey Island 2: LeChuck’s Revenge).
Popular achievements
Fan Service
Convinced Cobb To Tell You About LOOM
common
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47.89%
Hey Wait!
Freed Otis
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52.28%
Part One
Started Part One
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65.19%
Part Two
Started Part Two
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50.88%
Part Three
Started Part Three
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48.07%
Part Four
Started Part Four
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45.68%
Part Five
Started Part Five
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39.24%
Pegleg
Fulfilled Your Restroom Obligations
common
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32.11%
Super Swabbie
Swabbed The Hold Twenty Times
common
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46.15%
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Return to Monkey Island is a witty, nostalgic adventure that masterfully revives the charm of the classic series. With clever puzzles, sharp humor, and a heartfelt story, it captures the spirit of the originals while modernizing gameplay and visuals. Its hand-drawn art and engaging dialogue make it a delightful return for fans and newcomers alike.
To be honest, I was reluctant to purchase this game after reading so many negative reviews, but eventually I can say that it's worth its money. The two-dimensional redesign of the old Monkey Island landscapes gave me a sweet feeling of nostalgia. It was actually like playing Monkey Island 1 with advanced graphics and enhanced gameplay. The graphics, although cartoony, are nicely designed and create a quite powerful pirate ambience. But the best feature of the game is its speed, as the character moves smoothly and fast, even through distant locations. No long cutscenes or boring dialogs, even Stan speaks less! Therefore the story unfolds quickly, which could give a false impression that the game is short. Furthermore, the game indicates which items are combinable, so you don't waste time and energy trying to combine all the items together. However, the game is not so easy as described by some users. As in every Monkey Island game, the puzzles are not too difficult, though clever and challenging. Besides, who wants to play an adventure game that is impossible to finish? And yes, the game provides solutions to the puzzles, but not without the player's request, which makes no difference than consulting a walkthrough. So, I strongly recommend you to purchase this game and spend a few hours with our old pal Guybrush. You won't regret it!
Comparing this game to the classics like Secret, Revenge, and Curse is like comparing a toddler's scribbles to a masterpiece. Sure, it's solid compared to the forgettable Escape and Tales, but that's not exactly a high bar to clear, is it?
- Classic controls: It's point and click like in the old times. Interactions have been simplified, similar to Curse, but no complicated mechanics like in Tales & Escape, so definitely a plus.
- Atmosphere: While it captures some of the magic of the old games occasionally, those moments are few and far between.
- Puzzles: They're an insult to the intelligence of anyone who played 1-3. It feels like it's dumbed down for the modern-day player. If you're used to hard puzzles, you can just point and click your way through the game like a mindless zombie.
- Graphics: The cel-shading-collage-billboard-comic type of look is about as appealing as a root canal, but I got used to it fairly quickly, so while it's not exactly pretty, it's still way better than the 3D garbage we got in Escape and Tales, so I would say 'not great, not terrible'.
- Story: The story is a complete disaster, from start to finish. If you're looking for coherence, closure, or even just a basic understanding of what's going on, then you're out of luck. The ending is so nonsensical that you'll be left wondering if Gilbert was on drugs when he came up with it. I mean, sure, Monkey Island games aren't exactly known for their realism or logical storytelling, but come on, at least give us something that we can follow. Otherwise, you'll be left scratching your head and wondering why you bothered playing this game in the first place. I guess the joke's on us for expecting anything remotely coherent.
So all in all a mediocre game, not too bad, but certainly not on par with the old titles. Expect a smirk here and there, but don't prepare for mind-boggling puzzles or intelligent laughs, or else you'll be disappointed as a vegan at a steakhouse.
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