A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and...
A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and work together to overcome the obstacles in their way and to keep this new and powerful technology out of the hands of a dangerous organization.
Resonance is a joint effort between Wadjet Eye and xii games. It's been five years in the making, and it's without-a-doubt their longest and most ambitious game to date. This gem is made by gamers for gamers, and you can clearly see that in almost every element of the game. From the polished and intuitive interface, through well balanced puzzles, all the way to the fun and gripping story, you can tell that xii games knows how to get the job done right. So if you are an old-school adventure game fan then this game should scratch all the old-skool gaming itches you’ve been feeling while delighting you with its innovations and story.
Twisting and riveting storyline that you experience from four different perspectives as freely swap between all the main characters to solve puzzles and progress through the game.
Unique long-term and short-term memory system that creates new possibilities to solve puzzles and uncover mysteries.
Intuitive interface makes for one of the best adventure gaming experiences you’ll get.
All the love and care you’ve come to expect from the developer of such classics as Gemini Rue and the Blackwell series.
I was curios to play Resonance after I read many positive reviews. Unfortunately the game did not work for me at all. Perhaps I played too much into "classic" games from Sierra, Lucas Arts, and Revolution, so call me biased.
The interface is weird and I did not find it friendly and easy to use. Puzzles are too mechanical, plain boring, or just stupid. Can't say anything about the plot because I gave up playing pretty quickly. The entire perception of the game I can describe in one word - retarded.
As a lover of the old POC games like Simon the Sorcerer and Monkey Island, this game gave me life. The only reason I gave it 4 stars instead of 5 was because the mini-games were a downer on the experience.
Mild Spoiler: Killing off main characters in the attempt to pep up a half-baked story with cheap shock effects is one of the worst things a storyteller can do. That's exactly what happens here. At that point I lost interest in the game. Having read the rest of the story on the web I don't think it's really worth it playing to the end.
Up to the story failure point it was on ok adventure with some nice puzzles but not really outstanding. The graphics are, well, blocky. Pixel graphics were nice in the time when no higher resolution was available, but today they are more or less an eyesore for me. Text is hard to read and facial details are non-existent.
So only play this if you are a die-hard retro-adventure fan with a preference for gloomy stories.
The story was great and smart. I don't want to spoil anything but there was a nice twist I really did not see coming. The kind of twist like in the sixth sense, when you play the game a second time, you go "OMG, it was right there the whole time and I did not see it!"
It's retro in it's art style but not too retro in it's gameplay. It tries to innovate in the point-&-click genre with its long and short term memory system.
Unlike older games, it can be completed without cheating or getting stuck for months. If you get stuck, you can ask your teammates for advices and it generally put you on the right track without giving away the solution. It helped me a few time. It's not really hard anyway, it will require some logic an thinking sometimes but no crazy random stuff like in monkey island
I wish it was a bit longer, but it's always the case with good games :)
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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