Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you!
Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues. As intense intergalactic con...
Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you!
Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues. As intense intergalactic conflict rages around you, it's up to you to accrue those all-important "likes" on your status updates!
Whether you're looking for love, opportunities for promotion, or even a chance to play Zero-G golf with the captain, you can schmooze your way through social circles and claw your way up the career ladder. Perhaps you too can finally achieve the dream of an off-station transfer, or even the Redshirt's opportunity of a lifetime: being sent on an away-mission!
Diligent worker or social schmoozer - it's up to you how to climb the career ladder on board the Megalodon-9!
Customize your space cadet with a large and varied skillset!
Use the S.H.O.P. (Self-Help Object Purveyor) and show off that cybernetic kitty or the latest in musical instruments, the XX'TH'X Eight-Armed Mandolin!
Redshirt is what would happen if a group of Trekkies created Kudos. As much as Positech wishes that was a compliment, it's not. Although Redshirt has some wit to it (enough to save it from a one-star review), it gets boring relatively fast, and after only a few turns the only reason to keep playing is to finish "just one more task." The game is a blatant ripoff of Kudos, except made more random and kills off characters at intervals. Getting rid of all the player's progress for no reason? Come on, Positech, you're better than that.
TL;DR: Just buy Kudos 2 instead. It's a lot better.
I was hoping this game would be a little more exciting than what it was, Basically you`re in a `starTrek` type space station having to interact and socialise with others (sound good at first). You pick your face and looks etc. It`s loke facebook in space.
Now I will admit I don`t do facebook, won`t even touch it and perhaps that`s why I found this game so boring? All you do is send `facebook` messages and try to make friends and a romance 99% of the time. There was one point where things got interesting when I was ordered on an away mission briefly. Someone died on a static screen- Then it was back to base and facebooking again- forever.
You work during the week as well.
Maybe it`s just me but there was way too much `sad` trying to make `friends` and not enough adventure, even in story mode. The screens got boring, the faces got boring and I got bored. I managed a couple of hours and stopped after my first romantic lady quit and turned into a lesbian.
Startrek, Deep Space 9 (which this game is pretending to be) is very much a soap opera in space, but it makes sure it includes a lot more action in even the most boring episodes.
Bug: I noticed every morning the game called me a loyal employee [insert name] instead of putting in my actual character name.
It's a new and cute concept but I got bored of it very quickly. The game is very simple. Leaving me wondering if I've missed the fun part when I read all the good reviews. Anyway, it's a max 3 hours games for me.
The game: is addictive, long, funny & looks great. HOWEVER, it is tedious.
The game requires that you work up skills, cultivate relationships and manage resources which are all good, but like a large Civilization game you spend the last third of the game just trying to get to the end turn button as only 1 or 2 actions actually matter during the turn. And just like Civilization, you will be up and hour later than you want with the "one more turn" attitude.
In addition the game has several bugs. You can on occasion open too many window in which you can't click an OK button because it is covered by another window & you can't close the window because the game is focused only on the OK button. Any time you have to crash the game to move on ward is a tragic sin.
Other more common bugs:
Status bars which show a high % when your actual # is low.
Stats taking a huge dive for no apparent reason.
On game loading your stats will be all over the place. It takes a turn to reorder.
Bad game design elements:
Away missions, they only take your health stat into consideration when determining success. You have 2 dozen other skills and none of them matter.
Skills in general, in the end it only 5 of the skills matter and even fewer if you just romance your way up the ladder.
Space Book annoyances, the longer you play the more annoying it gets. People send you messages, if you don't respond they get mad and it hurts your reputation with them (which is fair). But sometimes it also damages your happiness with no rhyme or reason to be understood. It doesn't matter if you end your friendship with them, they will hurt you again, and again with the same message. It needs to be refined.
I'm a good strategist, but i was able to beat the game on the first try with more than 50 turns left.
THE MOST DAMMING EVIDENCE of this games flaws, it has been over a year and no one has bothered to make a wiki or walk through for the game. No one cares enough.
Neat conceit and some clever sci-fi and social media parody but pretty shallow, with nothing beyond the UI and thus limited re-playability, in essence just a Facebook sim with some sci-fi flavour text.
Worth buying on sale but not worth the full cost
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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