Posted on: March 5, 2018

EyesofWrath
Verified ownerGames: 85 Reviews: 12
Nostalgia can't prop this one up
Redneck Rampage is an FPS key-hunt set in within the worst-designed Build engine game ever made. It lacks almost all of the things that made the 90s-era Build games so interesting: buildings are designed either as boring boxes with no interactivity, or convoluted mazes that are frustrating to traverse; the artwork is so poor and low res that it's often difficult to discerne the important features in the ugly, boring world around you; the enemy animations are terrible and stilted, even for the time; and the audio is relentlessly repetitive, which, coupled with the terrible stereo that makes it impossible to tell which direction the sound it coming from, results in a game best enjoyed in silence. Nothing about the gameplay design makes sense either. Dogs take three times as many shots to kill as the humans; shotgun enemies can kill you in seconds from great distances; secret areas are hidden behind walls that look exactly the same as every other wall, meaning that stumbling into them is pure chance; sometimes collectible keys are sprites, but occasionally they're built into the wall textures, and are easy to miss because the textures are awful; and all the keys are indistinguishable from one-another, so you can't ever tell what the key you've collected is supposed to unlock. The fog of nostalgia is quickly lifted once you boot RR up. It is terribly designed - ugly, unintuitive, unbalanced, and tedious. I will, however, give it an extra star for the neat fact that drinking restores health and yet gets you drunk, and food reduces drunkenness but makes you fart, which often turns you into a stumbling ball of gas with a gun. That's hilarious. Redneck Rampage as a whole, is not.
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