Developed in 2005 by Raven Software in collaboration with id Software, Quake 4 is a narrative-driven, sci-fi, military-style first-person shooter and direct sequel to Quake II that also includes arena-style multiplayer modes.
Story
After the successful assassination of the Strogg’s leader, Earth...
Developed in 2005 by Raven Software in collaboration with id Software, Quake 4 is a narrative-driven, sci-fi, military-style first-person shooter and direct sequel to Quake II that also includes arena-style multiplayer modes.
Story
After the successful assassination of the Strogg’s leader, Earth’s military reignited its attack on the hostile aliens’ homeworld of Stroggos. As Marine Corporal Matthew Kane of the elite Rhino Squad, your mission is to spearhead the invasion. But, in this desperate war for humanity’s survival against an unrelenting enemy, you may discover that the only way to defeat them...is to become one of them.
Features
Experience the direct sequel to Quake II in this narrative-driven campaign.
Upgrade and wield an arsenal of advanced weaponry as you battle the Strogg army.
Tear through the Strogg ranks with mechanized walkers and hover tanks.
Compete in online multiplayer as a Strogg or Marine in Deathmatch, Team Deathmatch, and Capture the Flag.
Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.
Recommended system requirements:
Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
when i try to start multiplayer in windows 10, the game crashes. single player works perfectly. it is an improvement over my old disc version however which crashed at the menu.
Remember Doom and Heretic? Remember how fast you moved? The exhilarating feeling of dancing around bullets, running like a happy dog in the big outdoor areas? In Quake 4 you move so slow I was searching for a patch to fix what I thought was an obvious program bug.
Remember Doom and Heretic? Remember the incredible atmosphere in those games? You really felt isolated in a hostile environment. Why? Because you never heard a single word in english. Just monster growls and the wind blowing leaves. Simple and effective. In Quake 4 everyone is talking, shouting, giving you orders, the intercom, irritating explosions, shut uuuup! Shut up and let me shoot monsters, explore the levels for (non-existing) secret areas and soak up the ambience!
There are better ways to tell a story than interrupting the action every 5 minutes for endless ramblings of npcs.
I don't want a cinematic experience on games, I want a gaming experience on games.
I value GoG's offline installer functinality, it's one of the few reasons I prefer GoG over other marketplaces.
Quake 4 is lacking an offline installer mode.
Regardless of anything else, that's a pretty big fail imo.
Actual game is okay, meaty fps.
If you activate the game with prime gaming, it won't be recognised on this page. Even though it is exactly the same game. I have the habbit of wishlisting games, and I love quake so I have to remind myself that it is already in my library, and not buy it again.
This is annoying. It happens constantly with Bethesda games, wether it is activated with prime or even bought directly. They seem to keep different IDs for the same game so that it doesn't show as owned to you.
I cant stand this game, i really tried liking it, but is a mediocre shooter, everything feels so cringy, from the dialogue, i hate how everything is so mish mashed in the story. You cant sprint but shooting feels fast, the weapons actually feel ok. But i cant see any redeeming quality to this game, im not even interested in the strogg, i hate this game.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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