Posted on: February 22, 2020

ThatWhichThinks
Verified ownerGames: 227 Reviews: 5
A Truly Modern Retro Shooter
Project Warlock is a blast to play, and not just for nostalgia. On the surface, it looks like one of the homages to classic 90's shooters that has become a bit standard these days: a Heretic/Doom to Dusk's Quake, if you will. To be fair, the level design is deliciously retro, even more so than I anticipated. The structure of maze-like (though not to the point of confusion) levels with treasures hidden behind secret doors reminds me more of Wolfenstein, Blake Stone, or Corridor 7 even more than Doom/Heretic. The episodic game structure also evokes adventures of the DOS era, with each chapter featuring different environments and enemies. What really makes a video game good, though, is the gameplay, and that is where Project Warlock truly shines. The greatest strength of Project Warlock, I think, is its flexibility. Players can specialize their upgrades and loadouts to satisfy a very wide variety of playstyles. Throughout the game players will receive points which they can use to upgrade different aspects of their character, magical spells, or weapons. Every weapon and power in this game is satisfying to use, and all weapons can be upgraded to completely change the weapon. The basic pistol, for example, can be upgraded to be a .50 monster that does immense damage (at the cost of consuming more ammo) or to be a flare gun that can set groups of enemies on fire. Or, you could ignore all weapon upgrades and spend all of your upgrade points on spells that range from defensive barriers that block damage to freezing blasts that turn enemies to solid (shatterable) ice statues to floating orbs that blast nearby enemies with lightning. There is a great deal to unlock and many different methods of play with which to experiment, all wrapped in a relatively fast-paced, retro-style corridor shooter. What's not to love?
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