Posted on: April 5, 2021

Sigomon
Verified ownerGames: 55 Reviews: 1
Wolf3D with new features, generic levels
PW is a fun arcade game, but is not like Doom/Duke3D. I would give PW 4-5 stars if it had more interesting levels, an automap, and a "save game" feature. Who would like PW: - Players who like the pixel art style - Like customizing guns/abilities/stats - Like shooting groups of enemies with satisfying guns/explosions - Like replaying levels (if you don't play "casual", you'll have to restart the entire game when you run out of lives) - Don't mind short generic levels, just want to gun down enemies Players who want an experience like in Doom/Duke3D will be disappointed: - If you've played those games, you can immediately picture levels you loved. You can imagine moving through the level and where the traps/battles/neat layouts were. Every level felt unique and exploring them was fun. Levels in PW feel like a stage to shoot monsters (corridor, small room, repeat). I can tell effort went into designing the levels, but they're easy to get lost in and still feel like every room is the same corridor/box. My suggestion to the developer: - Include an actual automap where I can press tab and see everything I've explored (not a minimap in the corner). Maybe seeing the maps in an automap will help me appreciate their design. Also, if the option to create custom levels becomes available, we might see some really cool designs from players with larger, more complex layouts
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