Posted on: September 9, 2016

Oldeguy
Verified ownerGames: 34 Reviews: 1
NOT THE GAME YOU THINK IT IS
As real building a simulation as unicorns and flying pigs are. This is not the successor to Sim Tower or Yoot Tower. In those games, the fun was growing the tower and seeing the building all blue or satisfied. In this game, there are built in roadblocks to making it enjoyable. Grime is the first problem, in real life you'd need to have a building next to a mine, coal processing plant or auto salvage yard to get the same ammount of grime this game creates in the building. FIVE game days in the grime creep starts. You can have a janitor on every floor, a broom closet on every floor, yet the tennents will complain "this place is so dirty". You spend absolutely unreal amounts on maintenance and refurbishing, to no avail. If you forget for ten seconds after you built a new floor to run electricity the tenant will move out since the game gives NO WARNING OF IMPENDING ISSUES. The only warning you get is the Red face of SomaSin and they are gone. There is never enough traffic to make profit a reality for shops and restaurants, not until the rents are at 50% or less. Smells and noises are another complaint.HOW DO SMELLS AND NOISES TRAVEL BETWEEN TOWERS 30 SPACES APART (flawed mechanics that's how). How can a tenant be unhappy with the amount of traffic and noise when they are the ONLY one on the entire floor? Its as if the Devs decided, "we need to make this a micromanagement puzzle because we don't care what you want". I watched these same problems in the Let's Play videos Summer 2016 and waited till recently to buy the game hoping they were addressed. They weren't. In real life building tenants PAY for extra services in this game EVERYTHING is included in the rent and YOU the player pay for everything extra and if you don't pay for the services the tenants move out destroying your office or store after them. Meh. 3/10. Everyone who claims this is the second coming of the Sim/Yoot Towers wasn't playing Dos games in 1995. Too bad they muffed this one. There is also a game breaking garbage collection bug whereas the garbage isn't picked up at 8AM, the bins fill up and tenants move out. Should have been patched long ago. Another example of choosing cosmetics and fluff over function. But hey you can build nice lobbies and casinos in the DLC where the bug still resides. Now it's noisy elevators in the dlc and noise complaints from hotel guests. So we have to put up with another bit of broken mechanics to annoy us in the game? Why can't the Devs just make the damn game fun to play instead of throwing these roadblocks in the game? Grime, out of control, noise and smells, out of control, noisy elevators, Excessive daily 'refurbishments'. What's next rat infestations? They have flat out stated they dont think we should be able to turn off the annoyances and play as we want no matter how much money you've spent on the game. It is my opinion they aren't the ones controlling the content. Until they give us the ability to build as we see fit, the game will be flawed. PS you can change the rent value in the mods and use external programs to make enough money initially to build the tower of your dreams untill the walls are so dirty the tenants move out. . They are NEVER going to fix the issues. The grime and now the noise. It's on YOU the player to work around the faults they've built into the game. If you think the game has slacked off dramatically, there is virtually no activity in the forums. Maybe that will spur them to fix the broken mechanics. But I highly doubt. They care more about squelching comments than fixing the game.
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