Prince of Qin is an action RPG that blends fighting and strategic elements in a voyage through the ancient Qin Dynasty. Meet over 70 NPCs based on real historical characters in over 100 different settings including the Great Wall of China and the Terracotta Warriors Tomb. Use a variety of weapon...
Prince of Qin is an action RPG that blends fighting and strategic elements in a voyage through the ancient Qin Dynasty. Meet over 70 NPCs based on real historical characters in over 100 different settings including the Great Wall of China and the Terracotta Warriors Tomb. Use a variety of weapons, equipment and abilities to fight for your cause and search for the treasure that will bring you closer to the Emperor's throne.
The game balances team-fighting, with up to five heroes per team, and the use of various skills and abilities. The player is challenged by many enemies in more than 100 unique scenes accurately depicting the society and architecture of the Qin dynasty.
Fusu, the Crown Prince of the Qin Empire, is ordered to commit suicide according to an imperial decree by his father, the First Emperor. General Meng Tian suspects something is wrong with the order and stops Fusu. Fusu flees from Shangjun with Meng Tian's help and arrives in the nearby Zhaocun Village. He makes a long and perilous journey back to the capital, Xianyang, to uncover the truth. Fusu is shocked to hear that his father had died and that his youngest brother, Huhai, has ascended the throne as the Second Emperor. He meets his childhood friend, General Huan Feng, and learns that there is something fishy about his father's death. He decides to enter his father's tomb to investigate.
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This game is a mix of diablo clunky hack and slash, elder scrolls oblivion mob scaling, and actual roleplay dialogue.
-characters are charming
-dialogue options exist, and companions involve themselves in certain dialogues to help with missions
-10 stats per level, 1 skill point
-the fighting mechanic is tedious
-requires mod for resolution
-its slow
-respawn of monsters is insanely quick
-mobs grow stronger each time you level up.
-you play an established character
2/5- not for me, can't recommend it, but it's cheap so might aswell give it a try.
The game is like Baldur's gate combined with Diablo and filled with an incredible amount of fluff. You have your main guy, who is paladin, then you can pick up more characters with 4 other classes, but you can only have a party of 5. And with these characters you have to avenge your father's death. Through an incredibly aimless series of chores.
The game has sidequests too but the quest log is often weird, lacking necessary information, or containing wrong information (like when they tell you to go west but it's actually to the east). And most of the time it's not even worth the time doing the sidequests, but if you decide to do just the main quest, it's about as cryptic and unrewarding.
The game has magic, and wizards, but forget about fighting Chinese mythical beasts. Most of the time you fight soldiers, wolves, and monkeys. Over and over. There is no actual variety to anything in the game. So what you end up with is endless chores that eventually lead to the end of the game but the longer you play the more of a hassle it becomes. Especially since the enemies also scale with you, so by the end of the game you can hit a weird difficulty wall when you become super leveled up but suddenly everyone is hardcore and can wreck you, particularly your weaker magician characters. So I recommend playing on easy if you really want to put the 30 something hours into fighting them soldiers and monkeys.
The combat is diablo. You get a ton of skills and spells but you only really use two or three with each character. The elements system doesn't really matter to anything if you just brute force the fights.
The game starts as sort of entertaining and coming with the novelty of the setting, but it soon reveals all the fluff with pointless dialogues and quests that are both boring and unrewarding and they just don't stop because the game has no real aim and to compensate for that it uses stalling techniques that are essentially "princess is in another castle".
Chinese culture at its best, if you miss the first time you got home back whengames came in boxes, with this game you will not only find yourself inside a wonderful deep story but learn a thing or two of an ancient culture.
The first time I played this I gave up quickly because of the terrible voice acting, un-explained systems, and confusing hands-off progression where people would give me quests I had no idea how to accomplish or the sometimes shaky translation threw me off what I needed to do.
That and the fact that the intro movie crashes the game. Still can't fix that...
But coming back to it after finding the manual online, this is quite a fun and unique RPG! Ignore the grating voice overs and you're in for a deep experience which is wholly separated from game like even Baulder's Gate by incorporating concepts like courtesy into the gameplay itself. You want fame? Refuse rewards three times. You want experience? Pretend you don't know about a basic concept so an old wise man can teach it better.
The gameplay is more than just real time slaughter of animals and villains, although there's plenty of this too. There is a robust crafting system at your finger tips in the menu that allows you to take pieces of your environment and enemy drops and combine them into new weapons and armor and gear. Hitch some tiger-fish tendons to some lumber and now you have a bow!
As for the rest of the game the story is remarkably nuanced. You're experiencing the tale backwards from the lowest point in a man's life, but he was a decent person in the past so people can remember him fondly...unless that bounty on his head brings out their baser instincts.
Prepare to read, explore, and discern. A guy will ask you to find an antidote at his house so you need to search every house. A person tells you to do something which might not be accurate or even advantageous for you so you need to make up your own mind.
The graphics are very pretty: detailed and atmospheric pixel art. The writing is engaging regardless of bad V.O and some translation hiccups.
It's a rare 'eastern flavor' RPG that really feels like settling into a new world to explore and understand. It's difficult but fair and worth it.
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