The Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic dagger to release the dangerous Sands of Time from an ornate hourglass. With the aid of a beautiful, mysterious, and potentially untrustworthy ally...
The Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic dagger to release the dangerous Sands of Time from an ornate hourglass. With the aid of a beautiful, mysterious, and potentially untrustworthy ally, players guide the Prince to recapture the Sands of Time and restore peace to the land.
Gravity-defying acrobatics, ferocious combos and the ability to bend time to fulfill your destiny
Erase the past, behold the future, and freeze the present in real-time for unlimited gameplay variations
Uncover the mysteries of a world never before explored in action-adventure gaming
After figuring out controller remaps, you learn that there is no way to control the speed of the right stick camera and boy does it fight you on every single platforming segment. So enjoy that
Prince of Persia Sands of Time, is objectively a really good game. several great fights the ability to rewind time and all of the parkour/puzzle climbing are good and the story is good as well. So why the 4 stars? There are places in the game where you die to what honestly feel s like cheese, climbing a lader and bats knocked you down? Sorry bud that was just above death fall distance. Get knocked on the ground? All the enemies are going to dogpile you until you run out of health, unless of course you get lucky enough to get back up before they close in. There is also sometimes glitchiness with rewinding time where say youi want to move back just enough that you dont run into the trap you ran into, now you ran into the one just before it, or Fara shoots you or an enemy attack you had dodged narrowly now registers.
All that aside however, it stands as a solid game with a good story and fun mechanics that alot of games haven't even tried to recreate.
After a hiatus that lasted nearly a decade, I finally purchased Prince of Persia: The Sands of Time on G.O.G. and re-lived the mystical adventure lying hidden within the code. Much like the eponymous Sands of Time that drive the story, it felt like the clocks were thrown in full reverse and I was ushered back to one of the most innovative and unforgettable times in entertainment history.
This was a blissful era when games were made for gamers, not stockholders. When studios were bursting with new ideas, and the question was not “What can we do in this game?” but instead “What can we NOT do in this game?”
As ever the gorgeous visuals make it difficult to remember that The Sands of Time came out of 2003. Every texture and source of light gently… glows… and thereby bathes the player in that romantic Arabian Nights aesthetic. Moreover, The Prince’s clothes drip when he gets out of water, he skids to a halt after a rapid change of direction, and he teeters when close to the edge of a sharp drop. Games nearly two decades older still struggle with this care and attention to character animation.
The sweetest cherry on top is the engrossing story of a young, headstrong prince of medieval Persia who must partner with a resentful, frightened captive in order to survive the dangers in the Palace of Azad. It is a timeless tale filled with high stakes and brilliant triumphs.
There were only two little technical things with which I fiddled: 1) I just used the widescreen adapter from the PCGamingWiki site, and 2) I used Alchemy to re-enable the EAX sound.
In conclusion, playing Prince of Persia Sands of Time more than twenty years later feels like reconnecting with a best friend with whom you lost touch. Much like you wonder why you stopped talking to the person in the first place, I could not figure out why I let so much time pass before I played this again.
Fantastic game still as fun as when i played it back in the day on the orginal Xbox just takes a little work to make it even better with mods such as widescreen support, enhanced graphics, and controller support but once done it's amazing
I had a great time playing this game, reminding me of the old times, great controls, gameplay and story, a little lacking on the sound though, and the last sword that is given to the player (which oneshots enemies) made my character lose control in the fights, targeting random enemies and making me lose a lot more the fights, either way, great game
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