Posted on: October 15, 2020

G_Light
Verified ownerGames: 220 Reviews: 15
SO CLOSE
This is a great step in the right direction for modern immersive sims, and I want to highlight three things that especially impressed me: 1. The level design is BLESSED. About on par with the original Deus Ex. 2. This game really rewards you for trying creative solutions. It wants you to approach combat and areas like a puzzle, not a shooter. 3. That said, this is the best-feeling FPS I've ever played. It's super smooth with lots of options, and you have a lot of control over your movement, such as sliding across floors when sprinting or leaning around corners, etc. Everything feels great and is responsive. It's a proper immersive sim through and through... BUT This game has a terrible double whammy: constant backtracking and respawning enemies. Holy hell does this game start to feel like a chore after a while. Exploration is great, but going back to a now repopulated area you've already explored thoroughly just to grab something or go to the one room you couldn't get to before feels pointless, grinds the pacing to a hault, and makes me feel like a janitor just trying to keep the ship clean. This is a space sation with tight corridors and rooms, so avoiding combat is difficult. This is further exacerbated by the aliens being kinda boring with not much variety and a lot of repetition. That said, still a great game and a worthy addition to the immersive sim family. I hope it inspires future immersive sims and RPG FPS's because it got ALMOST everything right.
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