Posted on: April 20, 2022

Talset_Aran
Verified ownerGames: 10 Reviews: 10
fun game
play it!
Is this helpful to you?
PowerSlave: Exhumed Copyright © 2021, Throwback Entertainment Inc. All Rights Reserved. Night Dive Studios and it's logo are registered trademarks of Night Dive Studios, Inc. KEX Engine and its logo are registered trademarks of Night Dive Studios Inc. All Rights Reserved.
Posted on: April 20, 2022

Talset_Aran
Verified ownerGames: 10 Reviews: 10
fun game
play it!
Is this helpful to you?
Posted on: June 28, 2022

flexbonemoney
Verified ownerGames: 196 Reviews: 2
Incredibly Fun!
Buy this game!
Is this helpful to you?
Posted on: February 11, 2022

VictorCZ
Games: 768 Reviews: 5
Great old Console Game..
PC version is missing here. This Is ONLY PS/Sega levels of PowerSlave... I am very disappointed with the preferred Vulcan API. There isn't any option which API can use your hardware .ONLY non intuitive switch command exist :( And under DX11 version this game has problems with screen synchronization . I'm used to better conversions from Nightdive :/
Is this helpful to you?
Posted on: February 9, 2023

JoshJeffords83
Verified ownerGames: 115 Reviews: 38
Wow I mean !?#$
Well I see people love this repetitive, small and not 3d lol game it's not for me. Maybe if I had played it back then nostalgia is a powerful thing. Also this version is pretty buggy took 20mins of fiddling with every setting to get graphics to stop flickering and artifacting. No ammo replaced with weapon power and most pickups look the same and spawn slowly and randomly. To each their own I prefer the average PC "Build engine" game more fun bigger levels better platforming and cave diving.
Is this helpful to you?
Posted on: June 19, 2023

Mustachioed Business
Verified ownerGames: 252 Reviews: 19
Held back by faithfulness
Like most of Nightdive's work, this is hampered by "the decisions of the original developers." Those guys were clowns that made some bad decisions in 1994, why honor those bad decisions? What about those janky, rushed, hardware-limited design choices is so sacred and worth preserving like using sparse checkpoints instead of quick-saves? I don't get nostagic at 40 going "oh boy, I have to go all the way back and get that key again just like 1994!" No one does that except sperg developers who are so self-congratulatory they are always "honoring" each others "vision" even if that means a lot of nuisance, wasted time and any lack of quality of life improvements explained away as "honoring the intention of the original card table of haggard idiots from 1993." What's there is exactly what you got on th Playstation and Saturn playable in 1080/60 on modern hardware. That's what you get, no more or less. I think that sucks. Respect my time by throwing in easy QoL like quicksaves, stop being difficult about stuff like that Nightdive...
Is this helpful to you?
Something went wrong. Try refresh page.
No reviews matching your criteria