Posted on: September 15, 2025

alexyandukin
Verified ownerGames: 231 Reviews: 4
FPS Metroidvania
Pretty cool metroidvania in first person shooter form
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Posted on: September 15, 2025
alexyandukin
Verified ownerGames: 231 Reviews: 4
FPS Metroidvania
Pretty cool metroidvania in first person shooter form
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Posted on: June 12, 2023
TurboVirgin64
Verified ownerGames: Reviews: 25
Ricardo Milos in Egypt
We need a remake or a sequel. Or more Egyptian theme FPS.
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Posted on: October 26, 2022
Lord_Kristof
Verified ownerGames: 483 Reviews: 35
A messy, mediocre blast from the past
I have only ever played a demo of the PC version way back when, so I have no idea how true this is to either the Sega Saturn or the PS1 versions. To be honest, I'm not sure it should matter. I liked the game initially - a bit basic, but unique-feeling old-school shooter. The ammo system bugged me from the start, but I sort of accepted it. Same goes for the checkpoints. Heck, even the general game structure grew on me, though personally I think the "metroidvania" elements of the progression did the game absolutely no favors. Heck, at least two of the powers you unlock just aren't particularly well designed and the rest isn't all that interesting. So really a linear progression through the levels - from what I understand, what the non-remastered version does - would be perfectly fine here for my money. But what really killed the fun for me was the rather poor level design in the latter half of the game. There are at least two levels that you can basically fail by running out of ammo for one of the weapons. Once that happens, go ahead and restart the checkpoint. Can't gather any ammo because it drops from enemies randomly? Restart the whole level and hope for the best. Doesn't sound great, huh? Let me stress, they don't do it once, but multiple times. And as far as I gathered, there's a single point in the game where you HAVE to grenade jump. Which is an entirely ridiculous thing to include in a game's critical path - may I remind you, you might not actually have ammo for it, or the health level necessary to take the hit. If not for all of that, the first two or so hours with the game are fun enough, but I would argue that the game is just too expensive to only be fun for half of its already somewhat short span. I just can't say I'm happy with my purchase, even though I got it at a discount.
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Posted on: February 11, 2022
IIRaZZoRII
Games: 229 Reviews: 2
Invert mouse?
There is no option for invert mouse? :/ Otherwise looks good, but without inverted y axis i'm screwed.
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Posted on: February 12, 2022
MadPilgrim
Verified ownerGames: 380 Reviews: 206
Serious Sam Demake
Surprisingly good combination of metroidvania and first person shooter. It was published two years after DOOM and yet they nailed this new genre.
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