Posted on: June 22, 2021

Peasant0
Verified ownerGames: 96 Reviews: 20
A sequel with VERY different strengths
I'll focus on major differences from Pillars 1: PRESENTATION is phenomenal. Pillars already looked good and this is even better, both in graphics and art direction. This is the best looking CRPG I've seen. MECHANICS: the addition of kits and multiclasses is great (and fairly well balanced by CRPG standards, compare BG2). Also, partybuilding is hugely improved by letting you choose from 1 of 3 similar classes for companions. The 2nd major change is less positive. Now all abilities (including spells) are per-encounter. Also Spells are unlocked individually with the same levelup points as passives (just like other classes' actives). This incentivises only unlocking the best spells then using these same spells in every fight. Finally, the true open world is a big improvement and vastly improves the sense of exploration and discovery. (The actual ship management is pointless but easy to ignore so it doesn't detract from the game.) WRITING: Worldbuilding is great, with a well-realised, original Pacific Islands/colonial/pirate fantasy theme. The local and colonial factions are interesting and nuanced and this comes across in game but sadly your interactions with them are not nuanced: you still choose which factions to help/destroy and these conflicts escalate far too quickly. The main plot is a lot less serious than Pillars 1. Personally I prefer this because I didn't like Pillars 1's plot and pacing is improved by replacing the huge lore dumps with Tyranny's hover-over glossary system. But YMMV. Also worth noting it ends on a cliffhanger for a 3rd game that will never come. Finally, companions are a mixed bag. Once again, their concepts are interesting but this time they seem like caricatures. Each companion has several traits (e.g. "antireligious") which determine reputation gain/loss with them. Unfortunately, their personalities seem boiled down entirely to these traits. On the plus side, companions' quests are more substantial and satisfying than in Pillars 1.
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