Posted on: July 20, 2020

jestemwlodzimierz
Verified ownerGames: 58 Reviews: 3
Been a while since I had this much fun!
What I loved: - Big focus on character customization: ez implementation of custom portraits etc if ALWAYS welcome for me. And adding custom companions to replace the standard ones - even more so - New interesting classes and abilities: while perplexed at first with the complexity of it all, I found it very intriguing later. I started experimenting with my own builds instead of finding ones online - Character reset option: fucked up your build? No problem! Just visit a tavern and fix it for a relatively small sum of gold! Great idea - Decent plot: while it's nowhere near Torment level, I was way more invested in it than the ones of Baldur's Gate or Icewind Dale - Combat mechanics: very intuitive, reminiscent of old-school isometric RPGs, but even better! What annoyed me (just a bit): - Custom companion penalty: while 1 level isn't that much... Why put it in at all? - Music: in my opinion the weakest part of the game, especially the combat tracks - Isometric view has it's cons: while a welcome sight at first, I did have a couple of fights where I couldn't see a damn thing due to trees, shrubs, rocks, spell vfx etc. - [Spoiler] The Adra dragon: what kind of reward could possibly be worth getting past this fight? I had no intention on getting back to this side quest after completing the game
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