Posted on: April 1, 2015

stoutcarrot
Games: 119 Reviews: 1
Wide as an ocean, deep as a puddle
Most of the reviews seem to be focused on flaws in the combat system. They aren't wrong, but I can't say the combat was that well designed in BG2 or PST either. This game really falls flat when it comes to dialogue and story The dialogue attempts to emulate PST by using a lot of text based imagery, but the writing is poor making most of it pretty cringy. They try to be deep with a few philosophical concepts here and there, but there's no real focus relating to the overall game which makes most of it forgettable. There is a LOT of lore but unfortunately most of it isn't particularly interesting and hardly any of it is relevant to the story. The main story itself is trite and cookie cutter-- you're basically a ghost-whisperer on a mission to prevent yourself from going crazy. This makes it difficult to feel involved in the plot since there isn't one, and even after 20 hours there was no antagonist or real conflict. So just to clarify-- yes, the combat was bad, but the story and role-playing were also quite bad. If you want a nostalgia trip with an unfamiliar story, this is the game for you. Otherwise don't waste your money.
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