Also Available on GOG.com:
Pillars of Eternity: Deadfire Pack
FREE DLC inspired by the upcoming Pillars of Eternity II: Deadfire
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™...
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™ together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Play as any one of six races: Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Utilize five core skills to overcome any situation: Stealth, Athletics, Lore, Mechanics and Survival.
Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.
Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
In-game developer commentary: When enabled in the options, developer commentary audio will play at certain points throughout the game.
I came to this after playing Tyranny and enjoying it.
Pillars of Eternity gave me over 90 hours of gameplay with a level of immersion I haven't felt since I played Neverwinter Nights years ago. It's a true gem that grabs your attention with a twinkle of nostalgia and feeds it with the warmth of good storytelling that you only feel as a child when everything is new and unexplored.
I also feel that I should mention having played the entire game on Linux and not regretting it. :)
I came away very impressed with Pillars of Eternity and it is a superb revival of that old CRPG top down style. I think the game's greatest accomplishment is in how it borrows the best of games like Baldur's Gate, Planescape, and Icewind Dale while still being its own worthwhile endeavor. Obsidian created an interesting world in this game that I was dying to learn more about and I read everything I got my hands on. The combat is dynamic, methodical, and challenging with loads of great dungeons to traverse.
Kreia in KOTOR II was the reason I fell in love with Obsidian. I felt closer to her than any other video game character I have encountered. She was more than a teacher. She was a mother. It sounds hammy, but some of you know what I mean.
In PoE, there is a companion called Durance, by many accounts an obnoxious character. Even I admit he can be that. There is a quest called Cinders of Faith. One dialogue choice in this quest would let you either gain an "extraordinary" amount of reputation with Defiance Bay or lose a "moderate" amount. I picked the choice that felt right to me and lost reputation. I was feeling dejected until Durance said... For the readers who are like me, I'll let you discover that part yourself. After I read what Durance said, I felt vindicated and took the reputation loss as a point of pride.
Then I found something interesting. Did you know PoE tracks reputation on two separate scales? When you "lose" reputation, it doesn't cancel out the reputation you gained. You can be simultaneous loved and hated by someone. This was the moment that I began to appreciate PoE.
Even after playing several dozen hours, PoE did not pick up for me. I felt like the narrative was too meandering and the combat too quirky. It felt like tea that was neither too hot nor too cold yet also not just right. It felt... off in a way I could not define.
Then it hit me. This is how I felt about all Obsidian games, including KOTOR II, until that one moment when the spirit of the game resonated with me. If you love Kreia like I do, you know that moment, at the end. It's the moment when you realize the greatest brilliance of Obsidian is how their games unapologetically reaches for the human condition, that indescribable mess that is at once beautiful and grotesque. There is no black and white or even nuance you can hang on to, only the moment when you say, "Exactly."
If my review made sense to you, you will not be disappointed by Pillars of Eternity.
I really wanted this to be like a modern Baldur's Gate. However, I struggled to push myself to finish it. I did eventually get through it but I was massively underwhelmed. The items and loot were generic and uninteresting, the characters and lore weren't captivating, and the battle system felt overly confusing to understand, but simple in scope for tactics.
I like this game, it's in great part responsible for the revival of the genre. However, I found it tries to be like Baldur's Gate, while trying to make its own thing (own world, own combat rules, etc), but never quite accomplishes what BG did. I found the combat tedious and somehow less strategic than BG, I am really not fond of the combat mechanics and resting limitations. The story is fine, it's interesting, but I was never really gripped in the same way that, for example, Torment Tides of Numenera did when it was released. I just didn't find the world compelling, or half the characters (where's a Minsc when you need him?), or the story arc.
It's definitely not a bad game, but in the end it just made me want to replay BG instead.
I am more than happy that this game exists, but mostly because of its part in the RPG revival.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Pillars of Eternity: Hero Edition? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.