Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together wit...
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLCs
Pillars of Eternity: Deadfire Pack
Description
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive bring you to the original and incredible world of Eora, and send you on an unforgettable adventure where the choices you make and the paths you choose shape your destiny.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. The Definitive Edition includes the award-winning Pillars of Eternity alongside its expansions, The White March: Parts I & II, as well as all bonus content from the Royal Edition, and a new bundle of content called the “Deadfire Pack,” inspired by Obsidian’s upcoming Pillars of Eternity II: Deadfire.
Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.
Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Journey to new regions and meet new companions in The White March: Parts I & II, the game's expansion chapters, and find new stories to experience.
All premium content originally sold with Pillars of Eternity: Royal Edition, including the original soundtrack, a digital collector's book, an original novella set in the Pillars universe, and much, much more.
The all-new Deadfire Pack DLC, which includes new in-game items to earn and discover, and new portraits from the forthcoming sequel, Pillars of Eternity II: Deadfire, releasing in 2018.
Both of these games were instant classics in my opinion. I love the universe, the story, the art, all top notch. Out of the 150 hours i dumped into my playthrough of this, i never got bored. If you like Isometric cRPG's, youll love POE: 1 and 2!
I purchased Pillars of Eternity because I really love similars games. I spent many hours playing (and replaying) Baldur's Gate, Icewind dale, etc. I really like how it's done, the perspective, stories and managing a band of different characters. When I tried to play Pillars for the first time, It was quite ... I was not able to get into it so I gave up after few hours. I tried it again expecting it would be better (it's just a different world, mechanics, etc) so I kept playing reaching a point when I was uncovering the main storyline and getting more into the game wanting to learn more and finish it. The game is really great, I like the story and how it's done (I would say that some mechanics are done better than in Baldur's Gate), but sometimes I had feelings that the game is quite unbalanced. Some fights were really difficult even on the highest level, some were very easy. Also the end was like ... I was expecting something different. But overall, it's a great successor of other similar games.
It's a game that takes the Infinity Engine and really improves upon it.
So a big plus for me there, as I've enjoyed iE games in the past (and continue to do so).
The main problem is the game is just... quite boring.
Quest are boring, main story boring, joinable NPCs boring.
I'm also not really feeling the classes. Maybe there are some hidden gems in there, but meh.
And what's the deal with the dual health system? I just don't get it.
Almost done with my first play through and it was a blast - it is a fairly streamlined experience and characters and story are very enjoyable. I have two gripes with the game, everything else is fabulous in my opinion:
1) I aint playing this on anything but easy difficulty - since you cant keep enemies from rushing your back line in any way you have very limited tactical choices in many fights.
2) balancing your characters' equipment in the end game is a pain in the rear - not sure how, but comparing items should be easier imo.
For the rest fantastic game - get it :)
Pillars is a homage to the Infinity Engine Games.
You create a character, run trough a huge world and discover your fate.
Obviously the developers have put great effort into the game, and you certainly do not make a mistake if you take a a look at it. Still I did not enjoy the game like I did with Baldurs Gate II.
Here a list of things where Pillars falls short in my eyes, so you can make an informed decision:
The places do not feel alive. In Baldurs Gate people chatter in the background and sometimes people pass by, or run to you to tell you something, this creates the impression of a very active city and a great atmosphere.
Dialogues are often well written, but occasionally they are not. An additional problem is, that especially the long dialogues often lack quality and even have orthographic errors in them.
Third, the combat. In Baldurs Gate combat was moderately quick, if you lost, you can overthink your strategy and had a much better chance at winning. Every class felt very different. In Pillars my tactics are: Send the fight in front, he can take all the damage from all enemys at once. A change in tactics is rarely useful. All other characters are glass cannons, be it the mage, a Ranger, a priest or chipher. Their abilities read very different, but in combat its almost only useful to use their damage abilities. And there is so much combat, not in the city, but outside I often spend hours fighting before I find a single event or a person, this is not what I want from an RPG which compares itself with Baldurs Gate.
I give 3 stars for my playing experience, 1 star for the huge effort put into the game.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons
Error loading patrons. Please refresh the page and try again.