Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together wit...
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLCs
Pillars of Eternity: Deadfire Pack
Description
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive bring you to the original and incredible world of Eora, and send you on an unforgettable adventure where the choices you make and the paths you choose shape your destiny.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. The Definitive Edition includes the award-winning Pillars of Eternity alongside its expansions, The White March: Parts I & II, as well as all bonus content from the Royal Edition, and a new bundle of content called the “Deadfire Pack,” inspired by Obsidian’s upcoming Pillars of Eternity II: Deadfire.
Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.
Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Journey to new regions and meet new companions in The White March: Parts I & II, the game's expansion chapters, and find new stories to experience.
All premium content originally sold with Pillars of Eternity: Royal Edition, including the original soundtrack, a digital collector's book, an original novella set in the Pillars universe, and much, much more.
The all-new Deadfire Pack DLC, which includes new in-game items to earn and discover, and new portraits from the forthcoming sequel, Pillars of Eternity II: Deadfire, releasing in 2018.
Both of these games were instant classics in my opinion. I love the universe, the story, the art, all top notch. Out of the 150 hours i dumped into my playthrough of this, i never got bored. If you like Isometric cRPG's, youll love POE: 1 and 2!
Pillars of eternity is a new take on classical crpg, baldur's gate 2 being the obvious reference. It is a very carefully crafted piece, to the point that you can smell a bit too much the sweat.
The love of the authors for writings and lore is extremely strong, quite unfortunately gameplay wise it is more often a loss than a gain. Overly long descriptions, circonvoluted dialogues, and most characteristically, dozens of books about the lore of this world are scattered everywhere.
"Fine", you think, "I may as well slash my way through the game and avoid theses hundred of pages". Well not really, as the game is fundamentally conceived to reward the careful reader : it does not reward you mechanically, however it gives you a fundamental advantage :
You do get to understand what the heck is going on.
Indeed merely following the main quest line makes you the blind toy of superior forces and you will reach the end with a feel of failure and frustration.
To some extent, I actually like this. Rather than putting you in charge, everything in this game is shades of grey. Should I help the resistance against a bloothirsty lord ? Should I kill and loot the crazy scientists/torturers ? The answer is rarely what you thought it would be.
A subtle story then ? Well yes and no, because this type of narration is erected here as a system :
whatever completely demented people you meet, guilty of innumerable murders, they always have a very reasonable argument to their behaviour. At some point this became a joke with my girlfriend "oh wait, I am eager to know why the monstruous beast dwelling under my keep and making people crazy has a point" (spoiler alert : it does).
Overall, PoE remains a very enjoyable game. The combat system is deep and rewarding, the story is rich and clever, you have a fair amount of choices with lasting impact on the world. It does feel sometime like the schoolwork of very applied and gifted kids, but nobody's perfect.
I purchased Pillars of Eternity because I really love similars games. I spent many hours playing (and replaying) Baldur's Gate, Icewind dale, etc. I really like how it's done, the perspective, stories and managing a band of different characters. When I tried to play Pillars for the first time, It was quite ... I was not able to get into it so I gave up after few hours. I tried it again expecting it would be better (it's just a different world, mechanics, etc) so I kept playing reaching a point when I was uncovering the main storyline and getting more into the game wanting to learn more and finish it. The game is really great, I like the story and how it's done (I would say that some mechanics are done better than in Baldur's Gate), but sometimes I had feelings that the game is quite unbalanced. Some fights were really difficult even on the highest level, some were very easy. Also the end was like ... I was expecting something different. But overall, it's a great successor of other similar games.
It's a game that takes the Infinity Engine and really improves upon it.
So a big plus for me there, as I've enjoyed iE games in the past (and continue to do so).
The main problem is the game is just... quite boring.
Quest are boring, main story boring, joinable NPCs boring.
I'm also not really feeling the classes. Maybe there are some hidden gems in there, but meh.
And what's the deal with the dual health system? I just don't get it.
Almost done with my first play through and it was a blast - it is a fairly streamlined experience and characters and story are very enjoyable. I have two gripes with the game, everything else is fabulous in my opinion:
1) I aint playing this on anything but easy difficulty - since you cant keep enemies from rushing your back line in any way you have very limited tactical choices in many fights.
2) balancing your characters' equipment in the end game is a pain in the rear - not sure how, but comparing items should be easier imo.
For the rest fantastic game - get it :)
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