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Pillars of Eternity II: Deadfire

in library

4.2/5

( 430 Reviews )

4.2

430 Reviews

English & 8 more
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Pillars of Eternity II: Deadfire
Description
Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilitie...
Critics reviews
90 %
Recommend
Game Informer
8.8/10
PC Gamer
88/100
IGN
8.5/10
User reviews

4.2/5

( 430 Reviews )

4.2

430 Reviews

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Product details
2018, Obsidian Entertainment, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLCs
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
Description

Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

  • Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.

  • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.

  • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.


  • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

Popular achievements
Goodies
Contents
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Release date:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
22 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
text
DLCs
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User reviews

Posted on: June 10, 2019

phanboy4

Verified owner

Games: 579 Reviews: 15

Maybe the best Infinity Engine-alike

As someone who has been quite fond of isometric CRPGs and Infinity Engine games in the past but had fallen off of them over the past 5 or so years because of a lack of free time and focus, PoE 2 was a great treat to come back to. Not overly long (~35 hours which is IMHO perfect). Paced in a way that I enjoy: Main quest thread that is there when you want to pick it up, but plenty of space created for side-questing, and lots to do. Exceptional production values, and a sufficiently thoughtful and quietly majestic storyline. This game definitely as good as the best of the Infinity Engine games, and arguably quite a bit better, thanks to better pacing, a smarter difficulty curve, and an adventure that consistently interests and never annoys or devolves into tedium, and which lasts just the right amount of time.


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Posted on: September 10, 2019

WeeGee9000

Verified owner

Games: 56 Reviews: 5

A Beast of an RPG

Few games get me as engaged as Deadfire did. From the interesting world, lore, factions and characters to the side quests, mechanics and exploration, I easily recommend this game to any RPG enthusiast (especially now that it has been extensivelly patched since released). If you've played an Obsidian game before, you will feel right at home: Various factions and gods, with their ups and (mostly) downs all trying to manipulate you into siding with them, characters are interesting and (mostly) very well written, the themes are handled with maturity, etc. It's great. The game also lets you choose between real time combat and turn-based, the latter being very effective in teaching you how combat works. Beware though: Since the game wasn't built around it, it makes combat really slow (I truly recommend disabling it later, using "SetTacticalMode Disabled", once you've gotten the hang of it). I've also had a few technical problems (the game consistently froze for a few seconds after loading during my whole playthrough) and I thought the romancing was a bit shallow. But my overall experience with this game was phenomenal and it's why I'm giving it a 5 star review. I'm excited to see what Obsidian has in store for us next.


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Posted on: April 5, 2020

riipah

Verified owner

Games: 375 Reviews: 5

Similar to original, but mostly better

Good: * Story is decent * Characters have personality * Most of the dialog is voice acted, and the quality is good * Lots to do Bad: * Buggy: crashes and missing NPCs. Some quests cannot be completed, but those have all been side quests so far. * Ship-to-ship combat could have been so much better done, now it seems like an afterthought.


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Posted on: June 5, 2021

Darmuszka

Verified owner

Games: 1146 Reviews: 5

Good game but bad optimalisation

Shortly saying the game is very good. As long as You can play. On my gaming 1070gtx unfortunatelly the game crashes when complicated spells, bombs, traps with numerous enemies etc are observed. Not to mention long loading screens. In general the game performance from technical point of view is poor. It is a pitty as ther story is good. Characters are enjoyable. Graphic is decent. Just would like to play. Not to restart game (so long) every 30 min.


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Posted on: December 13, 2021

Bart_Dujardin

Verified owner

Games: 37 Reviews: 6

Replayed on Mac

So, I am doing a replay on mac a good while after finishing it on playstation. I remember at the end rushing through it on PS as I got bored of repetitive ship battles and a stale storyline. I tried going a different route this time and now after a good talk with Eothas and starting a new chapter in the storyline....I'm inclined to go to the next part in the story and just finish it ASAP instead of the 101 sideplots because....Well, as an RPG gamer both paper and PC for 30 years, this is just dull beyond comprehension. Often, things don't make sense, like liberating an NPC and telling them to go rest in your boat while you clear the area, and they're in your ship in ship management, but the next encounter the NPC suddenly speaks up, so they're present - But click on your boat and they're there, too? Same for a lot of quests, even the main one: If you don't follow the linear way of doing things (often you're told very heavy handedly), you will get a ton of text about things having happened or you supposedly did, but actually didn't. Sail to Ashen Maw where Eothas is in your first chapter instead of following the inear story for instance, it's hilarious. Also: If the history of RPGs taught anything, it's that people love high fantasy, green fields, lush exploration in them, etc., from Tolkien, to early D&D, to Baldur's gate, etc.; Ad&D in the 80s and 90s also thought people needed new textures, and tried to push them into Arabic settings, planeswalking, Pirate settings in far off lands like this game, and more. Guess where those settings were 5 to 10 years later due to popularity and sales? So yeah, POE2 didn't sell well even before people knew how it played, while a lot bought and liked POE1, maybe think a bit how the announcement about the whole pirate and sailing thing went down, eh? 100x the same boat fight gets repetitive and dull as hell too.


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