I feel its presence, the icy fingers upon my throat.
I hear its eerie sounds, unsettling my every thought.
I try in vain to slumber, my reveries gripped by violent terror.
My only salvation, the shock of awakening.
Something is very, very wrong here.
Master storyteller Roberta Williams challenge...
I feel its presence, the icy fingers upon my throat.
I hear its eerie sounds, unsettling my every thought.
I try in vain to slumber, my reveries gripped by violent terror.
My only salvation, the shock of awakening.
Something is very, very wrong here.
Master storyteller Roberta Williams challenges you to experience the ultimate interactive nightmare.
A thrilling storyline designed by a professional writer - Roberta Williams
One of the first games utilizing full-motion video technology so well
See for yourself what caused so much controversy around this game!
Cannot believe this game is 30yrs old! Takes me back to my teens. I loved this game, it was so good in its time!
The nostalgia carried me through and I've just played it through in one 7hr sitting!
A few scenes made me more than uncomfortable but thats just a commentary on its age I guess!
First of all I don't agree with what many reviewers complain about - lack of complexity of puzzles and short playtime. Firstly becouse this game has enormous amount of "unnecessary content". If you only focus on what's necessary, you finish the game in mere hours. Finding all the "cool" stuff is quite tricky. I haven't seen the game with so many stuff you can miss if you follow just the main plotline. Secondly the game was MEANT to be simple and movie-like. It's like accussing a netbook that it has a small size monitor. Sure playing SHD movies won't do but that's not what the netbook is for.
That being said, one must admit - the script is awful and consist of the most cliched horror tricks, acting ranges from mediocre to terrible, music, camera angles, directing, tension - all of this is plain silly. If it was a movie, i wouldn't bother. But as an "interactive movie" it has its charm. First of all, as a piece of gaming history. Secondly, i actually immersed myself in the gameplay, just by the fact that I was directing the protagonist, that i was the player, exploring the mansion, wondering what happens next. Thridly, well, it's just unexplainable, this kitschy, nostalgic charm.
The creators were too much focused on the ideal of an "interactive movie" so they tried to force on the player what i would call "fake replayability". By that i mean that if you do things in the certain order you progress further without being able to backtrack and see what scenes you have missed and most of the time you cannot reload becouse there's just one save slot. If you die at the end and choose to quit instead of retry, then the whole game saves as a "movie with a bad ending". That's a bit unfair.
If you want a really good fmv type game, see Gabriel Knight 2. If you're a kitsch-loving freak or are interested in the history of computer gaming you have to take a look on this one.
There are some interesting aspects to Phantasmagoria.
The visuals are cool. and the campy horror atmosphere is well done.
I thought the art design of the various locations is really appealing and though the character actors are poor, they fit the genre very well.
I remember when this game first came out, and the large amount of hype surrounding it.
FMV was the cool new thing because of CD-Roms, and this game was the poster child for a higher budget attempt at a FMV "game."
Like almost all FMV "games" from the 1990's, Phantasmagoria never really plays like a game.
Sure, there are items to collect and places to use them, but the items are simply used to trigger FMV sequences and advance the story.
If this is all you crave, then this story is for you. However, if you want a game in the traditional sense, keep looking. (There are no puzzles worth mentioning here, it's not that kind of trip.)
Personally, I don't like this kind of title. I get bored playing FMV stuff because the dead time spent walking around ruins the narrative for me, and there are not enough puzzles and stuff to keep those "walking around times" interesting in Phantasmagoria.
If I want to watch a creepy story, I'll rent a real horror movie, and if I want to play a game, I want a real game.
For me, this hybrid (that is more story than game) completely fails. I wanted to stop playing almost always.
The only thing that got me through this one was nostalgia.
It gets three stars based just on the art design and the honesty in the character acting.
The beginning is a tad slow and the ending is weird to say the least but a large majority of this game should have you sitting on the edge of your computer chair thinking, "WTF" :D
The graphics/actor animation is good, though some of the movie clips were rather grainy. The basic theme was good, though the treatment a bit corny and stereotypic at times (eg, the characterisation of Syrus as being a retarded country bumpkin). Generally the order in which solves problems and collects inventory items is not an issue, till one gets into the final chapter: then watch out. it gets very frenetic. But one is given a chance to retry if one screws up. some inventory items stay there to the bitter end even though of no further use (eg, the hammer). But I enjoyed playing it and soloutions were reasonably straightforward. The Aussies must be very prudish to have banned this game simply because of the "rape" scene (But I'm unsure quite when that occured -- I assume today, even the Aussies wouldn't ban it with what we have today in the movies)
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.