Includes free DLCs: Green Mars, Building Paint Pack and Home
The surface of Mars is littered with Humanity’s failed attempts to colonize its surface. This time will be different - this time there is no room for human error.
Per Aspera is a planetary simulation game that combines hard...
Includes free DLCs: Green Mars, Building Paint Pack and Home
The surface of Mars is littered with Humanity’s failed attempts to colonize its surface. This time will be different - this time there is no room for human error.
Per Aspera is a planetary simulation game that combines hard science fiction and base building and takes the experience planet-wide. Step into the role of AMI, an Artificial Consciousness with the prime directive of terraforming Mars for human colonization.
FEATURES:
Balance a complex well of resources to build interconnected structures that span the entire planet.
Customize your planet with branching research trees that allow players to tailor their terraforming plan — Develop new technologies, steeped in real-world science, to create a thriving interplanetary civilization.
Cultivate relationships with your human colonists and ensure their continued survival on Mars’ unforgiving surface. How you choose to forge these relationships will impact how your mission concludes.
Uncover the mystery of a threatening presence on Mars and defend your colonies from unknown and combative forces.
Immerse yourself in a rich, compelling narrative or take your time and craft the perfect Martian landscape with Sandbox Mode.
Includes the immersive voice acting talents of Troy Baker, Phil LaMarr, Laila Berzins, Yong Yea, Lynsey Murrell, and Nneka Okoye.
Using scientific theories proposed by real space agencies and geographical data directly from NASA, Per Aspera presents life-like conditions and challenges steeped in theoretical science.
Per Aspera contains a rich narrative that presents players with difficult decisions with planet-wide consequences. See the world through the eyes of an infant AI as it traverses a complicated ocean of self-discovery and shapes the fate of the human race. Navigate your ever-evolving programming to adapt to morally challenging concepts and forge relationships with the human colonists that look to you for their continued survival. The choices you make will impact how your mission ultimately concludes.
Keep your wits about you as this is not the first time humans have tried to tame the Red Planet. Expose long-forgotten relics of Humanity’s failed attempts, learn from their past mistakes, and uncover a looming menace that threatens to see you fail at any cost.
A great sim experience. Expect slow progress. This is a marathon game, not a sprint. The mechanics are intricate but it starts off slowly enough that the learning curve isn't anxious. The philosophy added to the game is an interesting and entertaining side perk.
Note: Even at maximum speed, things develop slowly. Reminds me of a massive ant farm.
It's a nice terra forming sim with good artwork and interesting mechanics. However, the game is unpolished. There is not enough to do and too much repetition for the length of the story campaign. The gameplay is fun, but the game is just soooooo slow very quickly and will never put up speed again until it is finished.
I managed to embrace this and turned the game into an interactive screen saver. While I was working, I went back to the screen a couple times, let the game idle and listen to the story bits and managed to finish the game with minimal interaction at the end.
Again, the game is not bad. If you are interested in the genre and different ways to approach it, it is a good experience. But it has its flaws.
tl;dr It's fun & they're still updating it (as of Dec 2020), I've been playing it for hours on end & find it very engaging.
Pros:
- Visuals are top notch, zooming in & out is awesome, from close inspection all the way to viewing the entire planet. The symbolic tags the game shows you of your buildings when you're in between those two views makes you feel like you really have the ability to get the big picture & drill down
- HIGH quality voice acting for the voices I've heard so far (3 or so), there is no immersion breaking conversations you hear as people talk to you the AI & you respond back
- Great sound effects for the UI, events, & construction, the music is a bit (to me) monotonous so I have that off
- I'm not that far into the campaign, the colonists are almost to mars to land at the spaceport I've built & I've been preparing the way, everything feels so epic. Elon should check this game out for tips
- The learning curve for what to do is not unreasonably hard (on normal) because the campaign guides you, but you'll need to be smart & pay attention as you take the guidance on what to build next or be prepared to deconstruct to get components you needed first
Cons:
- If you're not paying attention, you might have to deconstruct a building to get back resources you need to make a different building & it's a minor hassle to do so but you get back what you spent (component wise) to make them
- Without the campaign I'd be pretty clueless on what to do & I'm thinking a more ABC tutorial might be welcome especially if made optional rather than have the campaign be a bit of tutorial
- I'd like to tap a resource (as listed in a row at the bottom of the main screen) & have it highlight the building(s) that produce it in a slightly more fluid way
- The game's like maintaining spinning plates (what to build, what priority, etc). as such it's a challenge. Some might be upset if they're not prepared to plan before pulling the trigger on a building's erection
The main idea behind the game is quite interesting, the way the story is defined and planned to progress is quite innovative when compared to other games of the same genre.
When you start to play, this perspective change, the game starts to throw you some random challenges that require a lot of effort for minimum payback. As you progress, you will find yourself playing the game at the fastest speed because everything takes forever to get done. Right when you finish the first era, you start to receive so many interruptions and phone calls from the characters in the game that you cannot play in peace. These characters don't really share any useful insight so after being interrupted 7 consecutive times, I decided to uninstall this and ask for a refund because I wanted a strategy game, not a chit-chat boring loop
Excellent game, makes you think about long term stratergies, has similarities with games like Anno and Stranded Alien dawn. If you like building games, I could recommend this one
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