Posted on: March 28, 2021

Koying
Verified ownerGames: 79 Reviews: 1
Enjoyable, if it was not so buggy
This game is a story-driven, 1st person walk-sim, no denial of that, and I happen to be happy it is, because it's a genre that I love. Actually, there is probably a tiny bit more interaction in this one than in most. The story is okay, especially the overall uchrony setting, that is unfortunately not used to its full potential, imho. Nothing breathtaking either, and, as others pointed out, pretty foreseeable. I'm a bit frustrated that some part of the story is left in the dark, though (or maybe a missed part of the story, but I doubt it), and the whole timeline is confusing. There are "multiple endings", but they are all the same in actuality, and none has any kind of developed epilogue (there wasn't a prologue, either, and the actual motivations of the protagonist to enter the bunker are pretty vague). Technically, the game is beautiful but vastly under-optimized at the time of this writing. I had a decent 35-45-ish fps on my gtx960 for most of the game, but the last part (from the cemetery) dropped to 10-20-ish for unknown reasons. I also experienced missing props in the house, and missing book, and I'm not alone. The game actually plainly crashed at the very end, in the last cut-scene. Luckily, the game auto-save often, but there is no way to restart anywhere else than at the last checkpoint, or restart the full chapter. I actually had to restart the full "Depression" chapter because of a door that wouldn't open at the very end of the chapter. So, I'd recommend the game at this price point, IF there is a patch or two coming that would alleviate the technical frustration.
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