Posted on: June 21, 2024

muellhalde24
Verified ownerGames: Reviews: 4
One of its kind
It even introduced a new musical style to me! Colorful, text-heavy, rich on mythology and with one of the best original soundtracks ever.
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Paradise Killer © and ® 2020 Kaizen Game Works Limited. Developed by Kaizen Game Works. Fellow Traveller ® is a registered trademark of Surprise Attack Proprietary Limited trading as Fellow Traveller Games. All Rights Reserved.
Game length provided by HowLongToBeat
Posted on: June 21, 2024
muellhalde24
Verified ownerGames: Reviews: 4
One of its kind
It even introduced a new musical style to me! Colorful, text-heavy, rich on mythology and with one of the best original soundtracks ever.
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Posted on: November 4, 2022
kuru
Verified ownerGames: 237 Reviews: 5
1st person collect-a-thon / detective VN
A mix of 1st person collect-a-thon and detective visual novel. Completionists will have a field day with this one. Uncovering the plot in the final trial is fun and rewarding after running around for about six hours. I should have used fast-travel a lot more I guess. The character's movement could be more agile though, more control while in the air would go a long way. IIRC there were only two, switch-style, puzzles I enjoyed. The rest were all image-match-up style, very easy and samey. Seen one, seen am all. I turned the music down since it did nothing for me. Samey, easy listening pop stuff. YMMV. For a game based around dialogue I would have expected exceptional care when it comes to the texts. Yet there were a few typos. And in all places (10?) that should have said "its" it instead says "it's". Leaves a sour taste, since the writing itself is good. I especially enjoyed the judge's ramblings. The backstory, as conveyed through dialogue and item descriptions, is interesting. Alien gods and demons traveling through space always fascinate me. And there's a lot of waxing philosophical. Take it or leave it, it's optional reading. I sure wish you would have let me fly that car after everything was said and done. Maybe in the next game?
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Posted on: November 14, 2020
stevejreg
Verified ownerGames: 553 Reviews: 3
Doesn't work in non-wide screen
Hey devs, if your game if going to run in non-wide screen resolutions, then you should adjust your game's graphics to actually work with those resolutions, not clip text and squash UI elements so they cover each other up.
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Edited on: August 20, 2025
Posted on: July 22, 2024
White.979
Verified ownerGames: 921 Reviews: 1
A Sucessful Experiment
Paradise Killer is the type of game that most people want when they are looking for an Indy game, something that you can't get in a AAA game. The game will immediately hit you with its experimental elements. It is very visually unique and I have not seen another game quite like it. The environments are 3D while the characters look like paper dolls. This disconnect really stood out and grabbed my attention priming me for an experience. Most games aren't good enough to really hold my attention and I will drop them after a single session. The stylized music in Paradise Killer was enthralling enough for me to pick back up my play through of the game. As a detective game you will spend the vast majority of the game listening to the music while you are putting your thoughts together. Having a great soundtrack elevates this genre. Even after three years the soundtrack is still one of its most memorable parts. As for the game play is is easily the strongest part of the game. Every detective game is made or broken by the deductive reasoning and exploration. The game integrates its interesting story and world into the game play. The world doesn't follow our own rules and you have to determine what is actually possible. If you don't explore you won't have enough details to determine the full truth of what happened. Even at the end of 14 hours I was still finding important evidence to tell subtle differences in what happened. The best part of the game is that it doesn't railroad you into getting the correct answer, you can give an incorrect answer and live with the consequences allowing you to set the difficulty. The game held a sufficient technical mastery such that it didn't have any major issues that got in the way of the experience. The game works well on an era appropriate machine and supports features which look even better on modern machines. The game even has some accessibility features that allow various disabilities to enjoy the game.
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Posted on: July 29, 2025
TehYearOfTehWolf
Verified ownerGames: 535 Reviews: 54
C'est un jeu bien
intéressant - ce que je peux dire après 4 heures d'exploration , on voit déjà que plusieurs scénarios de résolution possible, mais je pense qu'effectivement c'est comme le chat de Schroedinger - nos croyances déterminent la solution de l'enquête :D
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