Posted on: November 5, 2018

silviuf
Verified ownerGames: Reviews: 2
Great game with average ending
This game stands out as being something truly special: it creates an athmosphere that is truly frightening. From the moment I entered the courtyard and got out from the car, I knew that I had something special in front of me. The feeling is perfect: being not able to fight your way and having only the option to run and avoid the enemies, you feel helpless; and having to constantly manage the battery level, only increases the tension (here I fondly remember the flashlight from Doom 3). The graphics are nice, the sound is awesome (you can easily hear your breathing how it changes depending on the circumstances), the movement is smooth and the story is decent. I consider the game to be pegged in reality, until the end. I didn't like the ending: whereas everything until the end was pretty "normal" and doable, we get the supernatural thing as a game-end explanation. I don't get it: why couldn't they keep the line with the asylum, crazy doctors, maybe a little conspiracy? Do we need a new invisible enemy walking through walls and flying like Superman? This is not a good ending: this is lazy story telling, period. I like to abide to this rule: if it ain't broken, don't fix it. And let me not forget that the new super invincible and invisible enemy had my fears disappear: the scare factor was lost, gone was the authentic horror feeling, only the tension to run away from this "thing" remained. Quite a difference between the game (until this point) and the ending. It is my personal opinion that had it stayed in the realm of earth, it would've been a perfect horror game. Even with the weak ending, it is worth the full price.
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