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Obduction ®

in library

3.9/5

( 250 Reviews )

3.9

250 Reviews

English & 10 more
29.9929.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Obduction ®
Description
From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure. As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy...
Genre:
Critics reviews
43 %
Recommend
GameSpot
7/10
Game Informer
7.3/10
PC Gamer
76/100
User reviews

3.9/5

( 250 Reviews )

3.9

250 Reviews

{{ review.content.title }}
Product details
2016, Cyan Worlds, ...
System requirements
Windows 7 SP1 64 bit or newer, CPU Intel i5-2500 equivalent or better, 8 GB RAM, GeForce 660 GTX w/1...
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
Description
From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.

As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places.

The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.

Make it home.

Obduction ® Copyright 2016 Cyan, Inc. All rights reserved. Obduction ® and Cyan are registered trademarks of Cyan, Inc.

Goodies
wallpapers manual
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
Game details
Genre:
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.12.4+)
Release date:
{{'2016-08-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
4.8 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
nederlands
audio
text
polski
audio
text
português
audio
text
Türkçe
audio
text
русский
audio
text
中文(简体)
audio
text
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: February 28, 2020

arthemus123

Verified owner

Games: 170 Reviews: 3

Great game, but install on an SSD

I had such a wonderful time with this game! It's been years since I enjoyed a puzzle adventure game. Much less one of this scale, beauty and puzzle quality. I was hardly able to stop playing. Blasted through the whole thing in two days. The story, the graphics, the puzzles... it was all awesome! I'm only taking one star away because a couple of late-game puzzles require a lot of quick jumps between worlds, which means loading screens. Many, MANY loading screens with only a few seconds between them! So don't do my mistake. Install this game on an SSD and save yourself a whole lot of unnecessary waiting.


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Posted on: March 31, 2022

sarabihyena

Verified owner

Games: 440 Reviews: 4

Hasn't learned from the past

The first half hour of obduction starts off fairly strong, a strange new world with great visuals and detail littered around liberally, a sense of mystery and potential depth. Unfortunately after this it suffers from the old adventure game weakness of puzzles tying cement boots to the pacing and tossing it into the ocean. Puzzles require scrounging every last scrap of ground to look for what's interactable, it sighnposts where you can go poorly (in several areas, you have to solve multiple puzzles in order to acces a space that any healthy human could climb up and down.). And combine all this with an intolerably slow movement speed and lack of any hint system has left me bored after several hour long attempts to progress. Better signposting, a journel and at least double the runspeed might make this game worth playing, but at present it's a cool world bogged down in tedium.


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Posted on: November 17, 2020

jackswift85

Verified owner

Games: 464 Reviews: 18

Potential Wasted in Poor Puzzle Design

Obduction starts off great - so much potential. It has all the elements from Myst and Riven that made them classics: intriguing story slowly revealed over the course of the game, mysterious atmosphere and immersive soundtrack, puzzles that integrate the game environment, several moments of "Ah ha!" where you know exactly what to do to unlock the next part of the game. The pacing is slow, but it's deliberate and fits the nature of the game. But Cyan also brought back (with a vengeance) the only bad element from their excellent earlier games: tedious, obtuse puzzle design. For the most part, you don't see this show up in the first hours of the game. The main hub level is designed excellently, with areas that become interconnected as you progress. After you progress enough in the main hub world, you start to run into teleporting puzzles, which require a lot of backtracking, a lot of trial and error, and a metric ton of patience. Remember that godawful "underground maze and you can only navigate by sound" puzzle from Myst? Those puzzles where you flip one switch, and know it must have changed something, but there's no logical clue to tell you what? They're back with huge levels where to even try some puzzles will require backtracking that takes minimum of 5 minutes for each attempt using fast walk, probably double that if you're using point and click or are not using a SSD. You start to realize you'll need to not only switch teleports, but make sure everything is rotated correctly before doing so, all while taking a circuitous route each time, going back through the entire game over and over. Riven cut this down by interconnecting all the areas, and slowly allowed you to realize the solution to the final puzzle through understanding the environment. Obduction throws nothing but tedious and lazy puzzles at you instead. It's quite a shame, this could've been a really great experience if the puzzle & level design was tightened up in the final half of the game.


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Posted on: June 16, 2019

momaww

Verified owner

Games: 29 Reviews: 1

A flawed masterpiece...

The good: - Amazing visual design, world design, and ambient story telling. I lost track of how many times I turned a corner and went "Wow!" There is a huge variety of different cultures and places put together in a way that makes sense and carries the story forward. This is by far the game's strongest point: the sheer artistry of it. - I found most puzzles in this one more fair than the classics like Myst and Riven. Most of the time there was a pretty clear goal in mind and it was more "how do I accomplish this" rather than wondering what the heck I was supposed to be doing. - Addition of in-game camera for quick snapshots means I don't have to play with a pen and paper next to my keyboard the whole time trying to copy maps and diagrams. The bad: - Many times puzzles will require you to "swap" between different worlds. Even on my reasonably powerful CPU with plenty of memory and loading from a solid state disk, this process is not instant. Some puzzles that involve multiple swaps become a test of patience because even though you can clearly see what you need to do, each step involves a loading screen. There is also a great deal of walking and backtracking because sometimes you will need to swap, then get back to that point by another route to avoid re-swapping. - The curse of the point and click adventure game lives on: two of the puzzles left me stuck because I failed to make an intutive leap based on some tiny detail. - Some parts of the game seem rushed, like there's very little background sound, and one of the main characters is a 2D video despite other characters being 3D models. - The ending made me very angry. There's actually two ways the game can end: one is very much better for you than the other. The deciding factor between them is, as far as I could tell, hinted at very early in the game when you have no idea what's going on or what anything means. Such an utterly essential detail needs to be underlined.


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Posted on: August 17, 2019

olligarch1

Verified owner

Games: Reviews: 7

One flaw ruins all

The game is fun, until you get to the super annoying teleportation puzzles where you spend 2/3 of the time in the loading screen.


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