Posted on: December 4, 2022

Mueslinator
Games: Reviews: 8
Just short of greatness
At its best, Nightmare Reaper has a lot going for it: Meaty twitch combat, varied enemies, a solid soundtrack, satisfying interaction with the world (e.g. blood spatters your weapon if you stand close), and random levels for replayability. NR also features a diegetic interface, and even the skill trees are interwoven with world and story. The game indubitably has *great* bones - but also some shortcomings. - Random weapon spawns. Sometimes you find a great gun early, sometimes you find nothing dependable for hours, sometimes you find a BFG after everything is dead. - Event placement can be harsh, especially coupled with the weapon randomization. Stepping out of the starting room with 80% of the level's enemies spawning in while the door locks behind you happens frequently. Coupled with other random events (e.g. spawn crystals, or an army of hitscanning gnomes), this can enter unfair/unfun territory fast. - To get important score multipliers, you have to 100% your levels. Hunting down the last, lousy point gets old. - The game's readability is initially surprisingly good, given its limited pixel count. The visual clutter storm NR throws at you even in moderately big battles becomes overwhelming fast, especially since some enemies are so small they get obscured by just about anything. - Combat music starts up every time you kill an enemy. Given how often that happens while getting 100%, you'll hear the start of the combat tracks entirely too often. Low mind torture if you play for any length. (- The game has mini-games for your character's advancement. I bought NR as an fps game, not a jump'n'run/pokeclone. You can disable them, but there's a bit of lore and story lost.) Personal pet peeve: Locking the player into a small battle arena, and then spawning in enemies - a nice way of mixing up levels, but NR relies on it entirely too much. Exhausting. NR's foundation is great, but those issues keep it from taking full advantage of it. Still, a really solid title.
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