Neverwinter Nights: Infinite Dungeons is a Dungeons & Dragons adventure featuring a procedurally generated multi-level dungeon tailored to your gameplay style for characters of levels 1 to 40. Maps, encounters, and treasure change with each play, providing a unique dungeon crawling experience every...
Windows 10, 11 64-bit, Intel Core i3 3rd gen or equivalent, 4 GB RAM, OpenGL 3.3 compatible with 2 G...
Description
Neverwinter Nights: Infinite Dungeons is a Dungeons & Dragons adventure featuring a procedurally generated multi-level dungeon tailored to your gameplay style for characters of levels 1 to 40. Maps, encounters, and treasure change with each play, providing a unique dungeon crawling experience every adventure!
You’ve journeyed to Waterdeep to explore Undermountain, the most famous dungeon in all of the Forgotten Realms. According to legend, there’s treasure to be won, puzzles to be solved, and a mystery that will lead you ever deeper.
Lovingly, a few of the original developers already shared this module on-line many years ago for free for the Diamond edition, but Beamdog felt the need to charge $ 2.99 for their 'Enhanced' edition. I just thought that you should know that before considering your purchase.
Some people love this DLC, while others hate it. It's definitely different from most other NWN modules, both official and fan-made. The concept is simple - enter a randomly generated dungeon and reach its lowest floor, where a boss awaits. In your descent, you will find enemies, merchants, quests, loot and puzzles. The DLC pushes the Aurora engine to its limits in the technical regard. This is the only official module that supports player characters of any level (though 5-35 is recommended) and supports multiplayer while we're at it. The module definitely fulfills a certain niche in the world of NWN modules - that of a hack and slash dungeon crawler, though whether NWN is appropriate to fill that niche at all is subjective. Nevertheless, even though the story is not a focus of this module, it has a few memorable characters you may grow fond of (looking at you, Little Timmy). If you pay attention to item descriptions, you'll also find many great short stories, most of which are pretty amusing (the mood of the module is relatively light-hearted for the most part). What are the negatives, then? The loot. THE LOOT. It's EVERYWHERE. And I know, that's how hack and slash games are expected to behave, but the loot is given in such abundance, money completely loses its worth and you can not so long after starting find yourself overpowered and all your fights boring. The remedy lies in the game's VERY customizable dungeon settings. There is a trick here, though - you need to receive the Token of Mastery first by... beating the game. Or you can simply use a cheat to give yourself one, or a mod. Your choice. Either way, once you get around this little problem, you're left with a great "endless mode" NWN DLC that you can play with characters who finished other modules/campaigns, or characters that need to level up before playing one.
I just wanted to say something to that lovely' Thorin Schmidt down there... saying all that as a "software dev" must be the pinnacle of douche-ness.
NWVAULT was not a "shady website", it was ultimate place to get all the stuff needed for NWN. It ultimatively was shut down because money is more important than a healthy community.
Also this lovely* "software dev" does not seem to understand what a mod in NWN essentially is. There is no need to "upgrade" it, to let it "run on modern systems" or require any kind of tweaks in order to make it run. Nor would you search for it for hours, but you were able to find it on NWVAULT within your 20 seconds of search.
I don't care much of this mod, but I won't let it slide when an a** pretending to be a software dev spits on NWVAULTs legacy, especially when he has obviously no clue.
I give it a 3-star because that was the average rating when I wrote this "review".
To some, this module represents a NWN excursion into Diablo territory (action RPG) but to me, this is very reminiscent of classic (pen and paper) D&D sessions when the DM put together a quick dungeon for one night's play. These Infinite Dungeons are those one-night excursions brought to digital life through NWN. Are they packed with story and character development? Not really, but should they be? These are quick adventures in many different worlds (I've been to the Underdark, to a Middle Eastern themed dungeon reminiscent of Al-Qadim, another dungeon that looked like, of all places, Oblivion from Elder Scrolls, and some even stranger, more unexpected places. Level up your character here and be ready for classic single-session dungeons to your heart's desire.
After some hours of play, in my opinion it already shows its limits: the level areas are more or less quite the same, with the same enemies and treasures (and all contain a room with a campfire, a merchant, a hireling and a healer). However, it can be a good "playground" to practice with different character classes and to spend a couple of hours with NWN if you don't have other modules to play with.
I've bought the module at very low price (0,79 €) and it is surely worth it. If you manage to find it at this price, give it a try.
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