War is Hell. NecroVision is a first-person shooter that takes gamers across the frantic battlegrounds of World War I and into a dark underworld of vampires, demons and dark magic.
Seeking adventure, young American Simon Bukner joins the British army in war-torn Europe of 1916. During a particularly...
War is Hell. NecroVision is a first-person shooter that takes gamers across the frantic battlegrounds of World War I and into a dark underworld of vampires, demons and dark magic.
Seeking adventure, young American Simon Bukner joins the British army in war-torn Europe of 1916. During a particularly ferocious battle, Bukner and his battalion are pushed into a series of dark trenches where they encounter mysterious phenomenon. As they move through the labyrinth they discover that there is a greater evil hiding underneath the battle-fields of the Great War — an evil that is forcing its way into our world and threatens to wipe out humanity. In the depths of this newly discovered underworld, Bukner must confront the dark forces and fight for the survival of mankind.
An engrossing storyline blends elements of a traditional war shooter with magic and the supernatural world
Players fight with authentic WWI era weapons, powerful magic artifacts and vampire powers
Hordes of enemies that include humans, demons and vampires
Massive, brutal boss battles
Intense, fast-paced FPS combat stands out from the trend of plodding shooters
I purchased this for .75 cents. At that price, it isn't bad at all. It's basically like Painkiller, but not as functional. It has a number of bugs and little irritating things, but nothing terrible (which is a relative thing from player to player, I suppose.) I wished they didn't have your character dropping stupid one-liners continually in his poorly voiced Texan accent. Honestly, that's probably my biggest complaint. I can get past the jank, but your character constantly talked got on my nerves after about 10 minutes. Again, it was .75 cents, so I'm happy. If you want a goofy shooter, held together with bubblegum and paperclips, it isn't bad at all for the price.
Necrovision has a good premise of taking players through the horror of WW1 by exposing atroicities such as trench warfare, artillery, and gassing. And then, the game goes a step further and introduces a supernatural element - zombies, demons, and undead.
The game falls apart in its balancing of combat, shooting mechanics, and plot.
If you want a mindless boomer-shooter with a protagonist shouting one-liners as you're facing bullet sponge enemies, then by all means get this game on sale.
I purchased this game YEARS later out of curiosity and the low price of 75 cents.
I would recommend you skip on this entry unless you like anything I mentioned above.
It would be a great game for a minimum score of 8, if not that many bugs. Start with setting - this is amazing. The technology of the First World War mixed with demons and dark magic from Hell and vampires. For me, it's a great mix, especially when magic is not overpowered and is on the same power level as technology. Thanks to this, we encounter various mix of enemies - from German soldiers next to zombies and diesel punk experiments, through vampires with tech-magic mix to demons from Hell itself. As the story starts with "simple" horrors of the IWW, it comes to a fight between vampires and humans trying to stop Armageddon. This mix also gives player two different sets of games. At the start, we are using human tech weapons of the IWW era - pistols, rifles, machine guns, grenades, etc, but after we defeat the boss in about half the time of the playthrough, we will receive Hand of Shadows gameplay feeling changes. Player will be now using only vampire tech one-handed weapons (mp, shotgun, grenade launcher, and flamethrower) for right hand, and Hand of Shadows, which is for melee, spells, and it gives player life steal ability, so no more medkits. Gameplay is more dynamic and aggressive. Fun factor and gameplay - it's good. It would be great, but many times it's hard to estimate if the enemy is hit, sometimes the weapon is not shooting exactly where croshair points, and with melee hard to estimate how long our range is. The biggest problem is bugs. Little ones like typos in subtitles or not matching dubbing with them, I can get over it, but ones like a lack of ability to change to a certain weapon are not acceptable. I played the version from GoG, which is supposed to have the latest patches (if there were any), but the lack of a button where I can equip and switch between different variants of Hand of Shadow is very bad. At all, there are 3 variants, but there is no button to switch between them. In options, there is no button to equip HoS. It makes 2 big problems
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