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Necromunda: Hired Gun

in library

3.7/5

( 148 Reviews )

3.7

148 Reviews

English & 8 more
39.9939.99
Why buy on GOG.COM?
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Necromunda: Hired Gun
Description
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page. Navigate an ocean of crime and corruption to balance the bloody ecosystem of Necromunda as a merciless hired gun. The...
Genre:
Critics reviews
18 %
Recommend
User reviews

3.7/5

( 148 Reviews )

3.7

148 Reviews

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Product details
2021, Streum On Studio, ...
System requirements
Windows 10 (64-bit), AMD FX 6300 X6 / Intel Core i5-3570K, 8 GB RAM, 1 GB VRAM, Radeon HD 7770 / GeF...
DLCs
Necromunda: Hired Gun - Artbook, Necromunda: Hired Gun - Goliath Skin Pack, Necromunda: Hired Gun -...
Time to beat
8 hMain
11.5 h Main + Sides
17.5 h Completionist
10.5 h All Styles
Description





Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.



Navigate an ocean of crime and corruption to balance the bloody ecosystem of Necromunda as a merciless hired gun. The money’s good, the dog’s loyal, and the gun’s reliable – but can you survive the hunt? Necromunda: Hired Gun is an indie fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.

For the right price, eliminate the most notorious gangers and mutants. Your armory is a sprawling arsenal. Your body is enhanced with a dozen customizable augments to run on walls and leap over chasms. Your cyber-mastiff will sniff out and kill enemies for you, while your grappling hook allows quick, agile traversal of the massive environments.

- An indie fast-paced FPS in the Warhammer 40,000 universe
- Upgrade and fight alongside your loyal cyber-mastiff
- Endless weapon and augment customisation
- Upgrade, advance, and level up as you collect bounties


Necromunda: Hired Gun © Copyright Games Workshop Limited 2021. Necromunda: Hired Gun, the Necromunda: Hired Gun logo, Necromunda, the Necromunda logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila' Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Focus, Focus Home Interactive and its logos are trademarks or registered trademarks of Focus Home Interactive. Streum On Studio and its logos are trademarks or registered trademarks of Streum On Studio. All rights reserved to their respective owners.

Popular achievements
Goodies
Contents
Standard Edition
Shooter Dual Pack
– Bundle
artbook
soundtrack (MP3)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
8 hMain
11.5 h Main + Sides
17.5 h Completionist
10.5 h All Styles
Game details
Genre:
Works on:
Windows (10, 11)
Release date:
{{'2021-06-01T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
21.2 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
русский
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
Critics reviews
58
Top Critic Average
18 %
Critics Recommend
OpenCritic Rating

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User reviews

Posted on: May 29, 2022

Verified owner

Games: 0 Reviews: 8

Uninstalled after a few matches.

Hey, sorry - I know the title is clickbaity, but it's not untrue - I uninstalled the game after a few hours and never finished it. I love 40k, I played spacehulk deathwing for at least 200 hours (multiplayer), but I can't play this game for more than 30 min without wanting to quit. I have uninstalled and re-installed this game a dozen times now, I always end up playing 1 mission and then quitting. The hard part is, I can't really say why - other than when the shooting starts, something feels fundamentally wrong. There are some actionable criticisms - for instance, I always run out of ammo almost instantly. I end up with 400 bullets for my pistol, but 5 bullets for the assault rifles. This is constant and very frustrating, because I feel like I am never allowed to use the 'fun' weapons, and just have to spend 70% of my time using a weak, low capacity revolver. I play normal difficulty and I am ALWAYS out of ammo and with 1% HP and 0 shields. Moving around doesn't seem to make me harder to hit, so there's no reason to except avoiding the big guys. Orgyns hitting you in melee feels bad. It's hard to tell when you take damage and what range they have. Some enemies, who look exactly the same as regular ones have 1,000 HP, taking 5-6 magazines to put down. That's pretty confusing and annoying as well. But mostly the combat just feels .... wrong. And that's really hard to explain, but I basically never made it past the 2nd story mission, played some random bounties, and after every job I would say 'that's it, I'm done with this game'. Usually the 'I quit' thought appears in the the first major firefight in any mission. I was hoping I could just tolerate the gameplay and see the cool 40k buildings, maybe find out what the story is about, but I really, really can't stand playing this game. I'll watch a let's play I guess. Sorry.


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Posted on: October 10, 2022

The_Adept

Verified owner

Games: 127 Reviews: 2

It's okay, but...

The main missions are fine, though they really could use more info on what they're intending you to do. Sometimes there's a specific thing you have to do and enemies will keep spawning until you do, other times, you have to kill the spawning enemies until they stop - but the mission prompt doesn't tell you which it is. The lack of any kind of stealth is also an issue - the enemies will know where you are one you've activated an area, even if you break line of sight, jump to a completely different area, and can only be seen through a tiny hole; they'll still know exactly where you are. The place this really falls down is the side quests. You can take side missions, but what you have to do isn't detailed. You have to find out through tedious trial and error. For assassinate, it looks like the basic enemies will spawn forever, but I've no idea how you tell who you've been hired to kill. For secure, there's areas to secure but I don't know what it expects you to do to secure them. For defend, you'll get pushed out the defend area by a hit and lose automatically. They're dumb, and I wish they'd either done them properly or not bothered at all.


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Posted on: September 14, 2023

Louard_le_Barbare

Verified owner

Games: 295 Reviews: 126

A joyful and generous jankfest

Hired Gun is an overambitious, unfinished, weirdly designed mess. The enemies behave like multiplayer bots. The way the weapons are balanced and upgraded does not always make sense. It has bad side missions that recycle levels. Melee is ridiculously overpowered. The menus are tedious to navigate. It has many technical issues. Also, I love most of it. This game is like an ugly kid who can nevertheless play multiple instruments very well: it’s revolting in many ways, yes, but what it’s good at (kinda) makes up for it. For all its faults, N:HG just feels RIGHT to play! The guns feel so powerful and satisfying you’ll almost forget how bullet-spongy your foes tend to actually be. The needlessly huge and complex levels can play out in a variety of ways depending on the paths you take, especially due to the excellent movement palette, which borrows from every fast-paced FPS in recent memory, from Doom Eternal to Titanfall. Dashes, double-jumps, grappling hooks… it has them all, and it’s pretty fantastic to have a character so fast and mobile, although performing these moves is not always a reliable way to dodge attacks. N:HG is a game where you can run on walls while shooting dudes in slow-mo with a .75 machine gun, then sic a cyborg dog on the survivors… And if that doesn’t sound like fun, I don’t know what does. It also captures the WH40K vibe well: the story isn’t gripping and not every level looks equally gorgeous, but the colorful character designs and the many awe-inspiring set pieces overall do a great job of immersing the player in the grim darkness of this far future. By now Streum On is renowned for making fun but clumsy games that throw a lot of crap at the wall and hope some of it stick, so N:HG is totally-on brand for them. Whether you’ll love or hate it will boil down to personal taste: it’s a very entertaining and replayable mess that I won’t recommend to everyone, but is absolutely worth a shot if you like fast-paced shooters and can tolerate some jank.


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Posted on: October 29, 2021

bottle_of_water123

Games: Reviews: 26

Its a solid game, really enjoyed it

i don't get the negative reviews, the game is fun, no bugs, or glitches. It was even kind of difficult in certain moments. I will play it again in the future


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Posted on: June 1, 2021

Openshaw

Verified owner

Games: Reviews: 5

DOOM?

People who parrot the Doom gameplay - have you even played this? TLDR: If you're expecting DOOM game-play: Don't. This is more a mix of Serious Sam in cramped corridors with infinite enemy waves that spawn in a 20 foot radius every 3 seconds. More bullet hell than arena shooter. Watch game-play instead of the highly misleading marketing material. Just because it's frantic action against freaky enemies doesn't mean it's DOOM unless that's the only reference you can think of. Good: + Level Visuals, they're really great and I wish I had time to explore them in detail. Mediocre: = Soundtrack is alright but not noteworthy like other 40K games. Bad: - Infinite enemies that spawn around the player. It's impossible to clear a room and check for loot because the next baddie will have spawned behind you. It feels like every 3 seconds something spawns. - One of the worst UI/Loadout Screens in existence, it's baffling. Inventory can not be opened during game-play. You need to talk to different NPCs to access different parts of it... - Typical Unreal Engine micro stutters. - Head-bob and Screen-shake are so over the top I don't know if this is bugged or intentional. - Gunplay for a W40K game is pretty lackluster and a basic affair. Reload animations are meh. - Animations for characters/cutscenes is bare-bones that sometimes I wonder if some animations don't load. - The Dog which is featured as a companion in the Trailers is nothing more than a useless ability with a cool-down. Talk about misleading. - Some of bugs which need a game restart to fix (most annoying is the Character Model that clips in FPS). - Loot system feels almost tacked on. Which would explain why the UI is so terrible and inconvenient to manage. All in all I'd say it's a pretty terrible game aside from the visuals, even if you're a W40K fan. I've had better FPS game-play from 3$ asset flips. Patches can fix a lot so let's hope...


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