Near-Mage is a narrative-heavy adventure game with a bit of role-playing DNA that aims to appeal to hardcore players of the genre and newcomers alike.
Study spell crafting in the Transylvanian Institute for Magick as a Near-Mage;
Experience a deep and engaging story that plays like an...
Near-Mage is a narrative-heavy adventure game with a bit of role-playing DNA that aims to appeal to hardcore players of the genre and newcomers alike.
Study spell crafting in the Transylvanian Institute for Magick as a Near-Mage;
Experience a deep and engaging story that plays like an adventure game;
Craft your own spell inventory, use it with different results in every play-through;
Dozens of vampyres, pricolitch, moroi, strigoi, ghouls, shtima - your spells change their lives for better or worse;
Hand-painted in glorious 4K and traditionally animated frame-by-frame;
Dozens of itemized outfits and hairstyles to customize your main character;
A game about Transylvania made by Transylvanians!
You're Illy Vraja, a teenager at a crossroads in her life who gets invited to Transylvania by her mysterious Great-Aunt, Domnica, only to find out she comes from a long line of witches, and is entitled to enroll in the Transylvanian Institute for Magick!
As a Near-Mage, you are entering a summer preparatory school, hoping to graduate into a full-fledged spell caster. You’ll take classes in different types of Magick and see how you can use your growing powers to affect the lives of those you come across.
We are from Transylvania, Romania ourselves, so we’re doing a deep dive into its rich lore, legends and superstitions, heavily drawing on them in creating Near-Mage’s dark and colorful world.
Travel freely between three main hubs: the real-life town of Sighișoara, the mythical town of Rakus, that lies beyond a Magickal veil and cannot be seen by most, and the Transylvanian Institute for Magick.
Near-Mage will allow for a lot of freedom when approaching the situations you’ll encounter within the Transylvanian Institute for Magick and its surroundings. When it comes to spell-crafting, you can choose what type of classes you’re taking on a whim, or you can look up recipes in a spellbook and strategize your build.
This build variety will in turn lead to different outcomes for some quest lines, affect certain NPCs’ fates, and result in high replayability. Maybe you’ve erased an NPC’s memory on your first play-through. What if you used a different spell on them this time around… or no spell at all?
You’ll be able to play Near-Mage as a point and click, or you can control the character directly. Walk to your objectives, run at full speed, or even fly there!
Make friends or enemies with fellow students, learn to be closer to your Magickal calling, and lift the veil off of ancient mysteries in Near-Mage!
Popular achievements
So fresh, so clean
Changed clothes
common
·
37.45%
My own summer
Welcome to Transylvania
common
·
31.28%
Goodies
Contents
Standard Edition
The Kittehverse
Deluxe Edition
The Kittehverse DeLuxe
Near-Mage
Gibbous - A Cthulhu Adventure
Near Mage - Artbook
Near Mage - Soundtrack (MP3)
Near Mage - Soundtrack (FLAC)
Near-Mage - Clothes & Hair Pack
Gibbous - A Cthulhu Adventure Soundtrack (MP3)
Gibbous - A Cthulhu Adventure Soundtrack (FLAC)
Gibbous - A Cthulhu Adventure Artbook
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
As expecgted of the creators of Gibbous - a Cthulu Adventure we get a beautiful game with excellent graphics and good gameplay. No bugs that I saw. My main complaint is that the game ended too soon - I'd say there should have been plenty of room for more, and more branching, content. Still, if you're up for a more visual novel than an adventure puzzle game, this may well be for you. Especialy if it's on sale.
And we get to see Kitteh once again.
I really wanted to like this game. It is artwork is so beautiful. and that is where it ends.
It is advertized as a point-n-Click adventure which it most certainly is not.
there are no puzzles at all. you just walk back and forth and listen to endless dialog.
The voice acting is wooden and stiff, and each chait was recorded in a low quality studio, but the characters that she interacts with sound like they were recorded differently. it is imersion breaking at the least.
The story is quite boring and nothing you do really matters.
The game is pure eye candy, but does not live up to Gibbous in any way shape or form when it comes to being a memorable game playing experience.
This game was a huge swing and a miss for me, however your milage may vary. I would wait to pick this up,when it is at a deep discount and has a sub $5 price tag for the deluxe edition
owl house or harry potter (minus rowlings worldviews) with a transelvainia twist all in a fun point and click game full of creative puzzles, customiazion and fun writting and animation
It's a neat little game with beautiful artwork.
I feel like it was maybe a bit too ambitious and the story ended up quite rushed. There's a lot of cool lore and interesting characters that get way too little screen time.
It's not exactly a traditional adventure game with puzzles and inventory and still it gets too much hand holding with quest goals constantly telling you where to go or wait for something new to become available.
I wish there were more opportunities to get creative with spells too.
This might sound like too much criticism and I dont mean it that way - I enjoyed it (a lot) for what it was and, considering it's made by 3 (4?) people, I think it's quite remarcable.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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