Posted on: August 3, 2020

glasratz
Games: 514 Reviews: 28
Worst Puzzles in the Series
I did not care much vor the story in Myst III as it seemed to be a weird spin-off and the antagonist was silly. Here, the story is fine, it's even good, well presented and in line with Atrus broken family affairs from Myst and Riven. I liked the ending especially, it made up for many things I hated in the game. However, many of the puzzles are really, really bad. Many of them are hard for all the wrong reasons, like imprecise controls (including a bug that made my cursor jump around every so often, making the first Dream almost unsolvable) and bad visuals - for example pink and violet are apparently the same colour in the world of Myst IV. There are also timed puzzles that are infuriating to solve even when you know exactly what to do and way to many riddles that feel like cheap minigames. I also think that the graphics in general are not up to the other games. Ok, Myst I has aged badly, but Riven and even Myst III have not. Here however, most of the environments are bland and boring, with Tohmana being the only exeption - and that was allready partly established in Myst III. It's also by far the slowest Myst game to play. Even on a modern PC the screens take more than two seconds to change and the imprecise and laggy animations of the hand cursor can drive you insane. I also hated the music in Serenia since it was too prominent, too loud, and I had to mute it. The rest, with the exeption of that Peter Gabriel song, is fine, as always. Well, what is there to say. It's somewhat on par to Myst III, though it makes completely different mistakes.
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