Edited on: July 22, 2025
Posted on: July 14, 2025

ssling
Verified ownerGames: 730 Reviews: 23
As cute as it is tedious
Mutazione is a "talking simulator" with essentially no gameplay. Each of the in-game days consists of talking to the same handful of characters until you find one who allows you to proceed to the next stage. And then you do exactly the same routine, multiple times a day, until the day's over - rinse and repeat for a week. Other than talking, there's also gardening which is foreshadowed as some kind of a big deal and vital part of the game but really isn't and feels lackluster. You could just plant whatever, play a song until it's grown, harvest the fruit you need, and never look back at that garden ever again. It's baffling because the devs evidently put a lot of work into it by adding dozens of different plants and even making a separate mode just for gardening, yet I never felt any incentive to play around with that. Even if you like this sort of thing, it seems rather limited and interface is not that great. I felt like half the playtime was spent on wandering the same locations over and over to check if there's a person to talk to. Writing-wise everything felt tepid. It's occasionally funny, but you won't be bursting out laughing. It's sometimes sad, but you won't be crying. Story was intriguing enough that I finished it in two days, but it's not particularly memorable. All characters, albeit likable and sympathetic, are rather dull. Despite heavy use of magical realism, it's quite mundane. I get that authors went for this down-to-earth vibe and it's totally fine. Refreshing and bold even. Not everything has to be flashy and sensational. It's just that I personally couldn't really fully connect with neither those characters nor the story. There are also a few moments that can make you raise your brow. Like a senile old hippie giving psychedelic drugs to his teenage granddaughter. Or a pregnant woman who can barely tell who the father of her child is, and then decides... Well, I'm not gonna spoil the conclusion to one of the major subplots; see for yourself.
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