Mutant Year Zero: Road to Eden Demo is available here
“By blending real-time stealth with tried-and-true tactics gameplay, Mutant Year Zero: Road to Eden breaks exciting new ground for the turn-based strategy game.” - IGN
From a team including former designers of HITMAN and PAYDAY comes Mutant...
Mutant Year Zero: Road to Eden Demo is available here
“By blending real-time stealth with tried-and-true tactics gameplay, Mutant Year Zero: Road to Eden breaks exciting new ground for the turn-based strategy game.” - IGN
From a team including former designers of HITMAN and PAYDAY comes Mutant Year Zero: Road to Eden, a tactical adventure game that combines the turn-based combat of XCOM with real-time stealth and exploration of a post-human world reclaimed by nature… and Mutants.
Of course the world ends.
It was just a question of time. Extreme climate change, global economic crisis, a lethal pandemic, and increasing tension between old and new superpowers. For the first time since 1945 nuclear weapons were used in armed conflict. Mushroom clouds rose from east to west before the dust settled.
Now it’s over and the Earth is still. Nature has invaded ruined cities. Wind sweeps through empty streets, turned into graveyards.
The humans are all gone. Scavenging through the remains of civilization are the Mutants, deformed humanoids and animals alike, searching for salvation or just something to eat. To survive, you and your companions must venture out to explore the Zone.
Maybe one day you will find the Eden of legends, the ancients’ haven in the middle of hell. That’s where truth awaits, the stories say. Maybe you will find your answers there.
Then again, maybe it’s all bullshit.
TACTICAL COMBAT
Mutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games.
EXPLORE A POST-HUMAN EARTH
Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure.
CONTROL A TEAM OF MUTANTS
A duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.
MASTER THE STEALTHY APPROACH
Sneak through shadows to avoid conflict or to catch enemies unaware. Real-time stealth allows you full control of approach: sneak into an enemy camp, position the team of Mutants to your advantage, and gain the element of surprise.
UNLOCK MUTATIONS
Unlock new mutations and abilities for your Mutants, such as Selma’s grasping vines, Bormin’s Charge, and Dux‘ uncanny ability to sneak into a camp full of enemies unnoticed, despite being a 4-foot tall walking, talking duck with a crossbow.
DYNAMIC ENVIRONMENT
Use the environment to your advantage. Stay out of floodlights, hide from line of sight, or just blast down fully destructible walls and buildings and wreak utter havoc.
LOOT, LOOT EVERYWHERE
From makeshift slingshots to high-powered rifles and top hats to police vests, make sure you equip your Mutants for the dangers ahead. Nothing says post-human quite like a mutated boar in spiked metal armor charging at you with a blunderbuss in his hands.
And the marriage is a hilarious mix of fun and hijinks.
Gameplay is XCom at its core, the defining game for the style of turn-based-strategy combat presented. But, I like the fact that you can actually HIT your enemies.
The lore makes me want to find a table-top that's playing this, or some Youtube games to watch (ala Critical Role).
And, of course, classic Fallout 1 and 2.
This was an impulse buy, but boy I am really liking it.
The interesting characters and the post apocalyptic setting really grabbed my attention. The voice acting for the main characters is terrific - especially Bormin and Dux - and you can tell there's a lot of inspiration drawn from other titles like S.T.A.L.K.E.R, Fallout and X-COM. I think its a game that anyone should give a go.
If you like X-COM games, this game is a must. It`s beautiful, very challeging, superb voice acting and funny as hell. Just loved the free roaming and the ambush mechanics.
The only thing i want to say is that the story is great, loved every bit and quirk of it, the combat while not as complex as X-Com for example is quite challenging and at some point you really ditch the pretense of stealth only to bring the big guns out.
It could have a bit more variety when you buy guns or upgrade guns sure, but the fact that the guns change with the modifications made both in funtion and in visual more than makes up for it.
The exploration is also very well made, without much pretense the controls are simple and the hilarious moments follow from one discovery to another. ( which Dev killed his girlfriends turtle by accident is still a mistery tho ) .
The NPCs are challenging and well if not bright, some, then deadly accurate when it comes to their roles.
This game is a must have for anyone that likes post-apocaliptic stories with a bit of grim humour and a good combat system.
The game has a very compelling setting, which along with the quirky protagonists and the fitting sound track sucks you right into the world. The voice-overs are of very high quality and help bring the characters to live.
The combat is challenging and never boring, but seems to favor certain strategies over others. Basically, there are one or two "right" ways to play it, and any different approach will have slim chances for success. Then again, maybe I'm just not smart enough to figure out different angles to tackle this with.
While I personally don't care much for stealth games, this part of the game is relatively forgiving and seems to be mainly used to set yourself up for an advantage during the fights. You could theoretically avoid many fights by sneaking past them, but there is little sense in doing so as it will mean to be underlevelled for the fights that you can't avoid.
The story is interesting, albeit a bit predictable. The game is rather linear with only a few optional quests outside the main story. It is also rather short and seems to be only the first chapter in what might perhaps become a trilogy of games.
While the basic mechanics and presentation are decent, there is not that much variety in content: enemies basically stay the same from start to finish, with only a few additional units being added as the story progresses. While every character has its own skill tree, many of the skills are reused on several characters and also the enemies. This seems to be largely due to budget limitations, thus only scratching at the potential that could have been realized with a triple A budget. However, the content that is there is top notch.
Despite the shortcomings in depth and variety, this is a really fun and charming game and well worth a look.
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