In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station...
In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.
The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.
Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.
Key Features
Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
Build your metro exactly how you want to with the all-new Creative mode.
Over two dozen real-world cities! Design subways for London, Paris, New York City, Osaka, Saint Petersburg, São Paulo, Istanbul, Auckland and many more! Each has a unique colour theme, set of obstacles, and pace.
Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off, or make it your desktop background!
Responsive soundtrack created by your metro system, engineered by Disasterpeace.
Colorblind and night modes.
Trains! Did we mention them yet?
Popular achievements
Monatskarten
Deliver 300 passengers in Berlin.
common
·
45.15%
Day Trip
Post a score in a daily challenge.
common
·
30.51%
Octopus
Deliver 200 passengers in Hong Kong.
common
·
37.83%
Oyster
Deliver 200 passengers in London.
common
·
61.81%
Earl Grey
Deliver 1000 passengers in London.
common
·
34.83%
myki
Deliver 300 passengers in Melbourne.
common
·
40.99%
MetroCard
Deliver 200 passengers in New York.
common
·
43.09%
イコカ
Deliver 500 passengers in Osaka.
common
·
33.78%
Navigo
Deliver 200 passengers in Paris.
common
·
47.38%
Goodies
wallpapers
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
From the store point of view, labeling Mini Metro as a "Simulator" is ... wrong. The goal of the game isn't building a system so ideal you can leave it running mostly by itself - it's not a simulator like Transport Tycoon might be. This game needs constant attention, adjustments, fixes. If I had to label it... action puzzle?
Anyway, Mini Metro shows all that I value in indie, small, niche games. The game is laid out so obviously you don't need a tutorial (game has one just to be extra super safe) and doesn't include anything that would obscure the idea. The game has just enough mechanics to be challenging and fun to play without really requiring you to consciously process them. Everything is just SO OBVIOUS. Well done!
The game has a clear scoring system, and just keeps going faster and faster and faster and then boom game over. I didn't get to play any 8-bits, but it feels like one. Okay, this won't get you hooked for hours and hours straight, but a level here, daily challenge there, it will pile up to worryingly high numbers (given how simple the game feels).
And you can see yourself on a histogram of the daily challenge score. Single player score, daily competition with the rest of world and "achievement" style challenges give you both a clear measure of your progress and something to return to. Twenty minutes a piece, every day again and again.
Definitely near the top of time enjoyed per money spent. Quite a feat for a simple little thing, Mini Metro.
You have to arrange railroads by drawing lines between different shapes. Over time, more and more "people" want to take the train, and basically you transport as many as you can until the network is overwhelmed.
When you want to unwind, this is the game to play. Simple, relaxing and entertaining.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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