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Metro Exodus - Gold Edition

in library

4.1/5

( 117 Reviews )

4.1

117 Reviews

English & 9 more
Offer ends on: 22/09/2025 09:59 EEST
Offer ends in: d h m s
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Metro Exodus - Gold Edition
Description
The Metro Exodus PC Enhanced Edition is out now! The radical update which harnesses the power of Ray Tracing capable GPUs to deliver an incredible visual upgrade. The Metro Exodus PC Enhanced Edition is free for all existing owners of Metro Exodus on PC, but the upgrade is so extensive, it can...
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Critics reviews
75 %
Recommend
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4/5 stars
GamingBolt
9/10
God is a Geek
8.5/10
User reviews

4.1/5

( 117 Reviews )

4.1

117 Reviews

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Product details
2019, 4A Games, ...
System requirements
Windows 7/8/10 (64-bit), Intel Core i5-4440 or equivalent, 8 GB RAM, GeForce GTX 670 / GeForce GTX 1...
DLCs
Metro Exodus - Sam's Story, Exodus SDK, Metro Exodus - The Two Colonels
Description



The Metro Exodus PC Enhanced Edition is out now! The radical update which harnesses the power of Ray Tracing capable GPUs to deliver an incredible visual upgrade.

The Metro Exodus PC Enhanced Edition is free for all existing owners of Metro Exodus on PC, but the upgrade is so extensive, it can not be delivered as a patch - instead, it is available as a separate entitlement. Upgrades include DLSS 2.0 Inclusion, Ray Traced Emissive Lighting used throughout, FOV slider, increased framerates and display resolutions. A Ray Tracing capable GPU is the minimum spec for this beast, and you can upgrade right now for free if you own Metro Exodus.

Please check here how to access Metro Exodus Enhanced Edition on GOG.




Metro Exodus - Gold Edition contains the main game and two major pieces of story-driven DLC: The Two Colonels & Sam's Story


Metro Exodus

The year is 2036.

A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro.

They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war.

But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.

Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.

Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter.

Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

Features

  • Embark on an incredible journey - board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
  • Experience Sandbox Survival - a gripping story links together classic Metro gameplay with new huge, non-linear levels
  • A beautiful, hostile world - discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
  • Deadly combat and stealth - scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
  • Your choices determine your comrades’ fate - not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
  • The ultimate in atmosphere and immersion - a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind - Metro will immerse and terrify you like no other game…

Metro Exodus base game also supports Chinese Simplified (text), Chinese Traditional (text), Czech (text), Ukrainian (text) and Japanese (text) languages.

Metro Exodus - The Two Colonels

Just below the surface, under the dead city of Novosibirsk, Colonel Khlebnikov makes his way home to his son, Kirill, for New Years Eve. 
 
But all is not well with the people here: the slime is further consuming the tunnels, mutant attacks appear to be on the rise and the precious ‘green stuff’ that protects the people from radiation poisoning is running low. In order to secure the survival of any of the people, those in charge may need to take drastic measures… 
 
Following the journey and experiences of Khlebnikov during the last days of life in Novosibirsk, retraced by Colonel Miller a year later, players can expect the classic story-driven gameplay of the Metro series in this new linear chapter, complete with a brand new weapon, the deadly flame-thrower, claustrophobic environments, and the all-too-familiar hair-raising tension.

Metro Exodus - Sam's Story

Sam, a US marine at the Moscow embassy before the bombs were dropped, has long dreamed of returning to his homeland, and maybe finding his family alive. The prospect seemed impossible in the darkened tunnels of the Metro, but when the Spartans discovered that Moscow was not the only city left alive after the war, holding out hope didn’t feel so foolish anymore.

Sam makes his way away from the Aurora in search of a way back to the USA, arriving at the remains of Vladivostok’s tsunami ravaged harbours, ruined industrial buildings, and crumbling residential districts. To complete his journey, Sam will discover that he needs every tactic he has learned so far to survive, as his surroundings prove to be far trickier than expected.

Players will forge Sam's path through the sandbox survival landscape of Vladivostok, as they take a brand new journey across the wasteland of post-apocalyptic Russia.

© 2018 Koch Media GmbH and published by Deep Silver. Developed by 4A Games. Inspired by the internationally bestselling novel METRO 2035 by Dmitry Glukhovsky

Goodies
Contents
Standard Edition
Gold Edition
Franchise Bundle Edition
Metro Exodus
The Two Colonels DLC
Sam’s Story DLC
Metro 2033 Redux
Metro: Last Light Redux
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
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Windows (7, 8, 10, 11)
Release date:
{{'2019-02-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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polski
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User reviews

Posted on: July 8, 2020

PunchDit

Verified owner

Games: 619 Reviews: 1

Save file ruining bug never patched.

After 18 hours of playing, the Use button stopped working. I can't progress in the game anymore. All my saves are ruined. This is a widely reported bug on the Internet that the developers never bothered fixing. Avoid. P.S. Thanks GOG for the 30 day money back guarantee!


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Posted on: June 13, 2020

Gauchescissors

Verified owner

Games: 9 Reviews: 2

taking away control from player

So i liked the other metro games and when i saw this one was on sale i thought "why not?" They keep taking away control from the player at every turn. If it's not a cutscene they just take away control to make your dude do something cool instead of letting you do it. It's really jarring when you're just trying to play the game and it won't let you. The story is really average to which doesn't help things. The gameplay is a solid 4 but because of all the control being taken away it's a 2 from me.


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Posted on: May 29, 2020

jacob_art

Verified owner

Games: 115 Reviews: 3

It's everything you are used to by now

I played this on gamepass PC so I only played the main story campaign and not the 2 DLCs included in the gold edition. While this is better than its predecessors in just about every way it's still not a great game. I preferred the narrow corridors and oppressive atmosphere of the previous games. The open world killed the tension for me but made up in one area: this game is absolutely beautiful to look at. The vast open vistas and the dense flora make for an incredibly stunning scenario. The graphics alone are worth the price of admission. If you can run this at 4k you are in for a treat. I could only use 4k for screenshots because of my lower end PC but I can assure you I never used the photo mode on a game like I did with metro exodus. Unfortunately, for me, the story is hampered by the constant monologue diarrhea that NPCs subject you to. The relations with other characters also suffer in my opinion from this because you can't interact or make a decision for once. You are a mere expectator as far as narrative is concerned and I always felt unattached to the events and main characters of the game. This was unchanged from previous games but the richer atmosphere made up for it a bit. I expected a bit of development here. The enemy AI is bad, you have to be extremely careless to get detected. You can cheese you way through most areas by waiting (sleeping) until it's dark and take out entire outposts with your night vision goggles wich provide a ridiculous advantage. Weapons are terrible, as usual, and I stuck with the few that seemed to work the majority of the time. Resources were not a problem this time around, even if you keep all gear in tip-top condition throughout the game. Also I really disliked being called a B every 10 seconds by the opposition. In the end the game felt more like a technical achievement than anything else. Sadly, gameplay and story-wise, I find the Metro series has barely made any progress since the original 2033 released a decade ago.


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Posted on: June 2, 2020

Pallo_

Verified owner

Games: Reviews: 14

Alright

I have played the previous games in the series. I had a few problems with this game crashing about 50% of the times I launched it. Never had a crash when it got up and running though. I also experienced a lot of various minor bugs. Items being stuck in characters hands, characters phasing through walls, head getting stuck in the roof of the car after you've checked the map and so on. None of these bugs are gamebreaking, but they are inexcusable given the current age of the game. It suffers a lot from being a console port, the movement is very floaty and the inventory management leaves much to be desired. For being a game that is focusing on exploration/crafting/, there just isn't much in there. The maps are quite small and generally lack interesting locations, most are just variations on the bandit camp. The only slightly interesting locations, are places you'll go by playing the story. There is little to no chance of finding something interesting while just scouting around. The loot isn't that interesting either, as most weapong upgrades are just a slight improvements to accuracy, damage, fire rate and so on. Your gear upgrades matter a bit more, but only in the sense that you can avoid charging your flashlight all the time. The crafting is just making ammo for the different weapons. The story is alright, but nothing special. The characters are serviceable but not really memorable. The story moves past way too fast for anyone of the crew to make any sort of lasting impact. The game would have benefitted from a dialoge tree or some other form of interaction when talking to the crew. The only way to interact with anyones is just staring at the creepily for long streches of time while they talk amongst eachother. Your character is mute in gameplay, but for some reason talks in cinematics and level intros. This game lacked the focus of the other games, and I think it would have been better served by scrapping the exploration aspect for a more focused story.


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Posted on: November 3, 2021

Atrithau

Verified owner

Games: 43 Reviews: 7

Sabotaged by its own compromised vision.

I feel bad leaving an average review of EXODUS because the visuals, from neat little spaces with Orthodox ikons, to the breathtaking vistas, badass bandit outfits, junkpunk guns, and crazy storms are amazing. However, I can't in good faith endorse some of the choices they've made, especially with the forced cutscenes, quicktime events, and endless conversations which, while you can disregard, you can't rush along in any way if if you just want to see them play out. You either wait there and do nothing for ten minutes or go and lose them forever. It's clear to me that they wanted EXODUS to feel like this grand adventure, but that's simply not possible with a constrained shooter that lasts about a dozen hours. So the emotional conversations and moments with the crew come across as indulgent schmaltz at best or dull padding at worst. The gun customization is cool, but has one fatal design flaw: when you can fit a scope to any weapon - congratulations! - you've just turned them all into snipers. There's no reason not to go with the one that has the lowest resource cost to craft bullets and call it a day. Enemies aren't varied nor particularly thrilling. And if you choose to stealth your way through most human encounters, then you're basically left with a handful of imbecilic mutants to last you the rest of the game. Had they just committed to the Volga level and fleshed it out into a proper game then I suspect this would've been great. Or maybe not, who knows. But if they wanted the journey, they should've kept it level-based and taken you to different places to give you that impression of travel. As it stands, they went with a vision that doesn't suit the franchise and made some pretty terrible choices about how to bring it about with the limited and shallow "open world." Paradoxically, you don't have time to get fully immersed in any of the areas before you leave them, but there's also way too few (just three) to achieve what they wanted.


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