Posted on: August 24, 2024

phanboy4
Verified ownerGames: 579 Reviews: 15
The most 2000s-era thing you can play
Finally played to completion after many years of wondering what this game is all about. It reminds me a lot of another 2000s-era game (that Jesper Kyd also worked on) - Hitman: Codename 47. Like that game, it's occasionally confusing and frustrating. Like that game, it's occasionally juvenile, mean-spirited, and silly in the way games from 2000 were. Like that game, it has a tendency to drop you into sprawling environments with multiple objectives and let you figure it out. Like many games from this era, combat actually sucks and the environmental puzzle-solving and platforming are the interesting bits. But it's relatively short, it's weird, it's interesting, and once you get it set up and working and understand what kind of game it's trying to be, it's fun little bit of experimentation with an industrial-grotty aesthetic that is very time-and-place. (Whoever decided to smear over the actually-good Jesper Kyd ambient tracks with Fear Factory was a doofus though, and you can tell not everyone was sold on it - there's an option to turn that off in the menu)
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