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Messiah

in library

3.7/5

( 58 Reviews )

3.7

58 Reviews

English
Offer ends on: 07/10/2025 09:59 EEST
Offer ends in: d h m s
14.9911.99
Lowest price in the last 30 days before discount: 11.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Messiah
Description
Bob is a working-class angel ordered by God himself to go and clean up the putrid, disgusting, sleazy, and infested world of the future. He has been given the power of possesion so that he can sneak up on any person, animal or genetically engineered being and leap right into their souls! With your...
Genre:
User reviews

3.7/5

( 58 Reviews )

3.7

58 Reviews

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Product details
2000, Shiny Entertainment, ...
System requirements
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
7.5 hMain
9 h Main + Sides
16.5 h Completionist
8.5 h All Styles
Description
Bob is a working-class angel ordered by God himself to go and clean up the putrid, disgusting, sleazy, and infested world of the future. He has been given the power of possesion so that he can sneak up on any person, animal or genetically engineered being and leap right into their souls!

With your help, Bob can then use their bodies, their weapons, or even their bare hands to strangle, cripple, impale, and incinerate the cities of sinners sent to stop you from finding Satan himself. Hiding in their souls, Bob can use these sinners' bodies against their will as armor (to take pain for him), or he can use them for camouflage (to hide inside them) and pretend to be just another twisted citizen in the Messiah world...

The rules are up to you - enjoy the freedom.
  • Possess anyone you want and make them do your bidding
  • A grim Cyberpunk atmosphere with a touch of the divine
  • Save humanity from the Devil using your brains and your enemies’ brawn

Messiah™ & © Interplay Entertainment Corp. All Rights Reserved

Goodies
HD wallpaper manual (44 pages) avatar in-game soundtrack original Fear Factory soundtrack
System requirements
Minimum system requirements:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7.5 hMain
9 h Main + Sides
16.5 h Completionist
8.5 h All Styles
Game details
Genre:
Works on:
Windows (10, 11)
Release date:
{{'2000-03-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
396 MB

Game features

Languages
English
audio
text
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User reviews
Overall most helpful review

Posted on: February 5, 2019

razee4

Verified owner

Games: 200 Reviews: 1

Hated it for first hour. Then loved it.

Before you even start playing the game, you'll need to do some things, in order to run it in a decent way. That's what worked for me in Windows 10 1803: *Go to the install folder, find "MessiahD3D.exe" *Create shortcut of it, add "-i -x +!" parameters so the final path would look like this: "E:\GOG Games\Messiah\MessiahD3D.exe" -i -x +! *Fire it up, set resolution *Set desired framerate in game menu (I reccomend 30 fps) Ready? Your game should run pretty decent right now, so lets get to the gameplay... And boy, this is diffrent. First of all, you will reconfigure your keybindings and you will configure your mouse input. This game is immposible to play on it's default settings. Oh yeah, I was suposed to talk about gameplay: imagine half-life in third person, in a really, really twisted world, with awfull aiming control (well, it's auto aim), being able to possess ANY living being, and really unique fighting mechanics. I nearly quit playing becouse of it, but belive me, once you'll get the hang of it, it is pretty fun. Graphics? 10/10, I love this game art style. Audio is quite bad, but the music makes up for it. Overall, even with 4 stars, I would reccomend this game to evreyone. It is a really nice experience without any nostalagia grown to it - I was 4 when this game came out, and I first played it 20 years after release.


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Posted on: September 13, 2008

Cpt.Loogie

Verified owner

Games: 549 Reviews: 5

Original idea and Fair Execution

I want to give this game a 5, but it really deserves a 3.5. The game is fun and challenging. There are some really unique and memorable moments in the game, but there really aren't enough of them overall and there are some frustrating and annoying points as well. The game is fun and definitely worth the GoG price.


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Posted on: July 15, 2018

Alyxx

Verified owner

Games: 207 Reviews: 5

A flawed but unique experience

Warning: There will be SPOILERS in this review. As far as game developers go, I am kind of sad Shiny Entertainment aren't around anymore. Back when I was young, they made some of the most interesting, impressive and awe-inspiring PC games of all time. After getting their start with Earthworm Jim, the team developed the enormous cult classic MDK which released in 1997 to glowing reviews (and low sales figures). Their games always had a very quirky feel to them and often a dark sense of humor. Today I'm going to take a look at a game that to me embodies everything Shiny Entertainment represented back in those days, before they fell down into the black hole of developing nothing but movie tie-ins. Ladies, gentlemen and everything in between, I present to you: Messiah. Bob is a working class angel, a cherub, who is given a pretty huge task by his father, the creator. Earth has become a bit of a cesspool as of late and is in need of some cleaning, so he sends Bob down to deal with it. Of course, once you're there, a few issues present. 1. You're a tiny cherub with no means of defending himself. 2. Society seems to be at war with a race of cannibalistic mutants. 3. A dark figure named Father Prime is trying to open a portal to hell. So things seem to be a bit more challenging than anticipated. But Bob is given a very useful ability. He can possess any living being and use them as a second skin. And that's where Messiah begins and its main gameplay element is introduced. Messiah is a game that can be rather deceiving. On the surface it might look like a third person shooter, much akin to Shiny's previous game MDK, but the reality is that Messiah is really a puzzle game at heart and approaching it in any other way will make it insanely hard to progress in the game. So the open nature of the game is in of itself deceiving as the puzzles really only have one solution most of the time and it is more than possible to absolutely ruin any progression if you do something wrong, so saving often and having multiple saves is a must in this game. The game will often put you in a hub of rooms where you will need to possess various types of humans to progress, and may have to kill some people or use stealth to achieve your goal. The game never holds your hand, never tells you the solution, it will drop hints in the environment but other than that, this game is truly more a test of your brain than your reflexes and I hesitate to call it an action game because while it has the elements of one, I spent most of my time in this game just trying to figure out how to proceed. In that sense I would more call it an adventure game in the guise of an action game. The game also rather insidiously messes with your expectations of what it might be. It puts you in control of an angel, a baby even who looks rather innocent but requires you to do a lot of horrible things during the game, creating a very strong contrast with its diaper-clad hero and its themes. During the latter part of the game you're even required to infiltrate a night club in a red light district, filled with drug addicts and prostitutes and strippers. The game is definitely not what I would call child friendly, but it does have a lot of things I think more mature gamers would enjoy. Messiah is a game that surprisingly doesn't take itself too seriously. Sure, it creates a gritty dystopian future where people no longer have a sense of selves, but are just workers and cops, but at least it has fun with its setting, puts humor where it is needed and gives the different human types enough personality to stand out. My favourite moment is when Satan is revealed to be the main villain but his broadcast is broken when his imps, who are quite hard to control, start messing with his stuff. Moments like these feel very typical of Shiny's style and the mix of humor and a very dark and bleak setting feels like a continued exploration of similar themes from MDK (which I will get more into whenever I review it). The gameplay mostly revolves around the main possession mechanic that is pretty much introduced the moment the game begins. You will need to possess various humans with different jobs/roles to access new places, for instance only workers can operate machinery or only commanders can access high security areas. Different human types will also react differently to seeing you depossessed. Cops will shoot at Bob if he's not in disguise and will continue to do so if they see him possessing someone. Scientists, workers and other non-aggressive human types will leave him alone though and mostly just act with curiousity. The game puts a lot of attention to details like these which helps a lot in just making the world feel like it's real and developed. It's not exactly Deus Ex levels which I find a bit disappointing, I would certainly have loved if Messiah had some RPG elements where you could talk to people while possessing certain humans. I feel there's a lot of unexplored potential here, so this game could really benefit from a modern remake in my opinion. Despite the somewhat unexplored potential in the game, the game does feel pretty deep for a game of its time. Like I said it's not exactly Deus Ex levels but compared to Shiny's previous game MDK it's a huge step up and a rather different game in tone from that game. But what it does have in common with MDK is probably the enormous variety in gameplay elements. There are moments where you need to shoot everything in sight, moments where you need to be stealthy, and levels that are so straight forward you're pretty much just looking for the way forward. The game's early levels surprisingly proved the most difficult for me. The latter part of the game is actually fairly easy and straight forward and by then you will be fairly attuned to Bob's abilities and the various human types of the game and their roles in society. Story and hints are usually relayed to you through regular messages given to you when your head is ringing, first presumably from God and then later from Satan. The game's environments consist almost entirely of urban landscapes, exploring various complexes and buildings set to the backdrop of a dystopian city, with some architecture (possibly intentionally) reminiscent of the buildings we saw in their earlier game MDK. The first part of the game largely explores a major human city where there's a bit of a war going on between the upper class of people and a race of mutated cannibalistic humanoids called Chots. This conflict dominates large parts of the early game but is never revisited once you've beaten Father Prime (which only happens in a cutscene, kinda sad they never developed a full boss fight there...) which leaves it feeling somewhat unresolved. It quickly becomes obvious though that a lot of the mutants you meet in the game, ranging from Chots to Behemoths are really just results of Father Prime's experiments, so it makes sense that once you've beaten him, they become less of an issue. Later on it becomes a bit unclear whether Behemoths are considered enemies or allies of the cops in the game, given that you'd usually find them in highly secured areas, typically locked up and if you possess them and walk around, cops will usually just ignore you but they will still fire at you. I guess it could imply that they know something is wrong when a Behemoth is loose but still... it was a bit confusing. The latter part of the game sends you into a place called Sex City where your goal is to infiltrate a night club called Club Kyd (very likely named after Jesper Kyd who made parts of the game's soundtrack). Somehow from there you make your way into a millitary installation and to the Earth's moon where Satan is waiting for you. It doesn't make a whole lot of sense, probably cause it shouldn't, but the absurdity of this happening just kinda feels right in this future dystopian city you're in. Combat in Messiah is actually pretty straight forward, and at times required to progress in the game. The game will use an auto-targeting system where you aim in someone's general direction and a reticle will appear on them to signify you are locked in on them. The targeting also works likewise for enemies and if an enemy is locked in on you, you will see a similar reticle appear on your body to signify where you are being shot from. I noticed some issues getting a lock on enemies that were too far away in some parts, though this is rarely an issue due to the scarcity of the battles. The main challenge comes from how you manage your resources in a level and which of the humans you should get rid of and which you should keep and use given how the different groups will interact and how people will react to seeing you outside a body. The weapons in the game are pretty varied. You'll mostly see the shotgun which seems to be standard issue for most cops, but there's also machine pistols (typically carried by Commanders but also some heavy cops). There's also a flamethrower in there because... why not. One of the more notable weapons later in the game is the Maser, a plasma weapon distinctly designed to combat Behemoths who carry pretty bulky armor, but is practically useless against humans (though it does a good job knocking them down for a few secs). Just like people, the weapons are treated more like tools in this game and the Maser comes into play during a section where you're tasked with getting through a bunch of Behemoths. Using the Maser makes this a very easy task but attempting it without it, even by possessing one of the Behemoths, makes it a suicide mission. The controls can take a bit of getting used to. I would recommend mapping the game to use a more appropriate WASD setup, just keep in mind that the game might feel a bit weird at first since moving the mouse also moves your character's direction. There is a freelook button but it's not possible to move while holding it, and it's not possible to move around in first person either (unless you're possessing a rat or crawling through a duct) which would've been neat. During platforming sections I noticed that Bob's flying mechanic takes some getting used to as I died a lot not being able to reach other platforms. Keep in mind that in order to fly you have to rapidly tap the jump button, not holding it down or tapping it slowly like I assumed. Graphically the game looks absolutely amazing for its time. On modern system the legacy support is kind of terrible though and sometimes models will glitch out and warp a bit at certain angles, but the environments are absolutely gorgeous, and the game has a very distinct dystopian cyberpunk atmosphere that is so thick you can slice it. The costumes for the various models also makes it very clear what type of human they are. Cops are dressed in protective gear, radiation workers wear radiation suits, scientists have... scientist apparel, Chots are dressed in body suits with gas masks, workers wear overalls and wield welders and welding goggles and strippers, prostitutes and such are very obviously of that profession. The amount of variety in the game is surprising at times, especially in sex city where there are at least 2-3 unique prostitutes/dancers and you'll sometimes come across female cops and cops with riot shields. I can't really find much to complain about with the graphics, for the time this game was state of the art and as a I recall even shipped with some graphics card at the time. The game also has amazing sound. The soundtrack, which was made by Tommy Tallarico Studios, Jesper Kyd and others, is mostly ambience and while in most games I am not a huge fan of this style, here it makes total sense as it builds up the atmosphere in the world you're in and since most of the game is spend just exploring, using your brain and figuring out how to work the world around you, a less intrusive soundtrack is actually welcome. There's also a lot of great voice acting, with Bob seemingly voiced by a toddler (who does a pretty good job) and all of the humans will say little things now and then, often somewhat humorously. During combat there's some heavy industrial metal playing, by the band Fear Factory, which fits those situations as it really gets your adrenaline going. There is an option for disabling Fear Factory's music during combat but I highly suggest leaving it on as it adds a lot of welcome diversity to the game's soundtrack. As a note, it seems the GOG version of the game has some Spanish speech on the included soundtrack which is at times really distracting and pops up seemingly at random. I tried googling this but found no other mention of it so either there is no fix for it or people just don't care. It's not a major issue, and I haven't tested the Steam release for it, but something to be aware of. All in all Messiah is a really quirky, really fun, and really REALLY challenging game due to how it constantly catches you off guard. But you'll not likely ever play anything like it again and despite its flaws, I highly recommend playing it at least once. Getting it running on modern systems can be a bit of a hassle but I think it's worth it. It offers a massive world to explore, absolutely unique gameplay both for its time and even today, and if you love other Shiny games like MDK, Sacrifice and Giants: Citizen Kabuto, then you owe it to yourself to play it. SCORE STORY: 8/10 GAMEPLAY: 7/10 GRAPHICS: 10/10 SOUND: 10/10 TOTAL SCORE: 8/10


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Posted on: October 10, 2020

buckybit

Verified owner

Games: Reviews: 7

GOG v runs perfectly fine on Win10 64bit

This review is only about technical aspects. GOG version comes patched and pre-configured with nGlide, allowing for much higher resolutions. The "Audio CD" is included as a ripped "Music" folder in ogg format which kicks in just like the Redbook audio did on the CD-Rom release. Framerate is high. No input issues. Runs on my 1440p/144Hz monitor just fine (latest Win10 Pro 64bit, AMD Ryzen 7, Nvidia GTX). (I also still own the CD version and trying to (rip and) mount the audio as a virtual drive left me without success. Using dgVoodoo2 did work, but GOG using nGlide seems to be the better version for best visual quality). Also, you get the OST and some additional goodies in the GOG version (vs Steam). Though, if you are looking for different language packs, neither version offers anything except English.


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Posted on: June 16, 2009

Eclipse

Verified owner

Games: 223 Reviews: 12

One of the most original games ever

All in this game simply rocks, the graphics were awesome at the time and it aged good, making all the objects in the game easy to understand and having tons of very interesting characters. The music is a sublime mixture of ambient sounds and Thrash metal, with pieces from Fear Factory. The gameplay shines, mixing furious third person shooting with platforming and adding the very original twist of body possession allows you to do a lot of nasty tricks, like possessing your enemy, jumping into the void, and leaving his body just to see him fall to his destiny. The game is settled in a wicked cyberpunk world, and you play as a cherub angel called Bob sent by God to stop an evil organization that wants to trap and use Satan's power, the story has also some twists and controlling Bob is hilarious. If you liked MDK this will rock your socks off! :D


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