Posted on: January 5, 2020

t0nda
Verified ownerGames: 142 Reviews: 24
Great graphics, no bugs, strict play
As basically always, I am a bit torn. I like the setting of the game, I like the visualization, I like several really good ideas, I think the voice acting is okay as well. It is a good comic adventure, the plot has some typically Japanese fable-ish touch to it, but I feel inclined to locate the setting in some French coast town instead. To be straight: This is an adventure game. Point-and-click style. So you play some name-forgetting, sleepless girl from the third floor who needs to get rid of her nightmarish dreams. In order to do so, you need to follow one strictly dictated set of actions, in more or less the right order. You will be helped by the notes available through some [M] shortcut. While I love the graphics, the lack of bugs, the setting and the characters/ideas in general (as well as the idea that for some puzzles you will need to remember things, think of the game's name), here is what I dislike: - There is no room for alternatives. There are no easter eggs, no hidden options, no surprises. Even though this is what I expect of any point-and-click adventure game. Instead, you will have to proceed step by step, without the chance to stumble across something new anywhere. - Both the places you visit and the dialogues you may encounter grow more an more repetitive. Sooner or later, this will grow boring. - Items available to pick up may really be hard to spot sometimes. But they will definitely be needed to end the game. - The puzzles are a bit tricky at times. And by puzzles I mean that you will need to inspect a closed door at a certain point in the game to proceed, for instance. No matter whether you had tried so before. The development of the plot is really bad in this regard. And it is precisely this which makes for the worst decision in the game design. The upside with any such straightforward do-this-than-that-in-precisely-that-order approach is, however, that there are no bugs. But be advised to keep a solution web page ready against frustration.
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