Posted on: September 1, 2025

Morex-18
Verified ownerGames: 13 Reviews: 1
Great game that could be improved.
I do enjoy a solid mech game. Don't bother trying to save the guy in the Last Man Standing campaign episode.
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MechWarrior® is a trade-mark of Microsoft Corporation In the United States and other jurisdictions and is used under license.
Game length provided by HowLongToBeat
Posted on: September 1, 2025
Morex-18
Verified ownerGames: 13 Reviews: 1
Great game that could be improved.
I do enjoy a solid mech game. Don't bother trying to save the guy in the Last Man Standing campaign episode.
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Posted on: September 7, 2025
Desertshark28
Verified ownerGames: 99 Reviews: 1
Got better and better over time
The continued support for this Game is amazing. I love this universe so consider this a bit of a fan review. Poeople who value a sandbox mode that can not get enough of the combat and the loot are getting the most out of it. But with the DLCs we get really nice little skripted Campaigns.
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Posted on: September 7, 2025
FreeManPhil
Verified ownerGames: 875 Reviews: 11
Great Game and Continued Support
Piranha has done a great job continuing support of this title. Hats off to them for keeping the fun going!
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Posted on: September 10, 2025
Hyperion.709
Verified ownerGames: 181 Reviews: 1
Gamepad controls don't work poperly
Keyboard and gamepad controls are constantly fighting for control. Keyboard and gamepad oncreen prompts flicker back and forth on screen and controls are unresponsive because of it.
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Posted on: September 10, 2025
Chippy123
Verified ownerGames: 63 Reviews: 9
Game I've Been Waiting 25+ years for.
I got off to a bad start with this game. Did a level 7 mission against x1 hunchback, x4 urbanmechs, x1 panther, then endless mechs (and tanks) to the end of the mission that killed my lancemate. Then days later a level 12 mission against a few enemy mechs and destroy x2 bases. So believed the bad reviews on bad developer decisions and with the radar thought it was a broken game. However: over the years everyone has wanted certain things from the Battletech games, and the developers of this game have put them in here. Salvage, countless mechs, weapons that count, MW4 gamplay, MW3 clunking mechs, and a massively expanded MW2: Mercs universe. The mech upgrades are the best thing added to a mech game ever. With those two features, and a tiered weapon you can take your favourite centurian with you in your career. But the heavy and assault mechs are something to fear. There's a couple of headscratching decisions in there that I don't get yet. Like: why take lancemates with low capped skills and train them to those caps when I can take elite pilots at the game max caps?. Or: I'm expected to spot a Star-League era rare mech when I don't have access to the blueprints of the standard mechs?. I miss game manuals. The original Mechcommander came with a book in the box with all mech blueprints... Also the RNG of the game can have some drawbacks, but it's worth it to have created the universe it has. Would have been nice to gradually work on a mech to upgrade it to a rare/hero mech over your career instead of finding them on a roll of the dice. But whatever complaints I have (such as the radar one on first impressions in my bad review, later proven wrong because they did include BAP, and it works despite internet naysayers' false info) this is a fantastic game, that I have enjoyed more than any title released in at least 5 years, and it is (so far) the best title in the series. When is the next expansion pack coming out?.
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