Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of a bygone oriental city. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations det...
Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of a bygone oriental city. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations determined to bring about the city's downfall.
Team up with unlikely companions and unravel the dark secrets in this story of Duty, Hope and Justice.
Dual Protagonists
Take control of not just one, but two very distinct protagonists. Gather intel and knowledge to unravel the mystery behind the city of Mato as the private detective Doe, or venture into rifts and battle demonic abominations with your incisive arsenal as the resolute exorcist Gram.
Anomalies
Find clues throughout Mato by talking to NPCs, taking on missions and visiting shops to pinpoint Rifts, portals to the demonic creatures attacking the city. Enter at your peril and defeat them in battle and collect abundant rewards.
Band of Misfits
The enemy of your enemy is your friend. Difficult circumstances make for unlikely friendships. Find new allies during your investigations and gain their trust through conversation and shared experiences.
Smart Combat
Mato Anomalies provides a unique and challenging battle experience highlighted by shared health across all team members, gear matrix and dual-talent system. A unique combat strategy will be needed if you want to succeed!
Dual Worlds
Traverse across Mato, a neo-futuristic version of a bygone oriental city. Beneath its surface lies another world. Discover Rifts which act as portals into a place beyond space and time, filled with powerful enemies.
Corrupt or Corrupted
Insidious factions are somehow involved in the dark fate befalling Mato. Can our heroes find out what's going on? Or will they themselves fall victim to despair and corruption?
Take a turn based jRPG, deck building card game and visual novel, put them in a blender and turn it on puree.
The game is an amalgamation of all these mechanics and it actually manages to blend them quite organically. Allot of people seams to boil it down to comparing it to Persona 5, which I admit was clearly an inspiration for the devs.
The game is a detective story, where our protagonists investigate the futuristic city of Mato (clearly inspired by Shanghai). You will explore the city and demonic planes fighting enemies (jRPG part), talk to NPC and your party members to grasp the plot (Visual Novel part) and interrogate suspects to discover the cities secrets (card game part).
The one problem is that the game is clearly a budget tittle so you might find it's presentation "cheap" at some points. Still, if you like detective stories you should consider giving it a try.
Mato Anomalies is an odd game that could only come from Chinese devs. What initially comes off as a Persona/SMT knockoff ends up evolving into a unique take on the cyberpunk genre, bravely tackling economic politics, class and greed.
The battle system is a bit generic, the voice acting is amateurish, and the mindhacking system is initially very unintuitive. Through my play time I didn't experience any bugs however, so it's more that these systems don't innovate in any way that results in criticism. I found myself rushing through the battles to advance the story.
As for the aesthetics of the game, I quite enjoyed them. The environments are a bit sparse but unique, the character designs are interesting and the music is enjoyable and didn't grate on me. The longer I played the more I felt the game growing its own identity and differentiating itself.
If you enjoy visual novels, classic Atlus RPGs, and card games, you may enjoy the eclectic mix that's on offer here for a budget price.
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