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Master of Magic

in library

3.6/5

( 102 Reviews )

3.6

102 Reviews

English & 6 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
39.9915.99
Lowest price in the last 30 days before discount: 15.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Master of Magic
Description
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic...
User reviews

3.6/5

( 102 Reviews )

3.6

102 Reviews

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Product details
2022, MuHa Games, Eerie Forest Studio, ...
System requirements
Windows 10/11 (64 bit), i5-4460 (or equivalent), 12 GB RAM, Direct X 11 class GPU with 2GB VRAM, Ver...
DLCs
Master of Magic: Scourge of the Seas, Master of Magic: Rise of the Soultrapped
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
Description
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s.

In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic and fantasy races to command, then lead your minions and expand your influence and power across the land.

Recruit and command mighty armies of elves, dragons, dwarves, orcs and many more. Support them with powerful spells. Fight tactical turn-based battles and affect the outcome with your magic.

Research new spells, engage in alchemy, perform rituals and use your arcane powers to change the world around you. Always beware of the machinations of your rival wizards, who seek to reach your same goals. But in the end, remember: there can be only one Master of Magic.

Features:

  • 14 unique playable powerful wizards
  • 5 schools of magic and 18 traits to customize your wizard
  • Over 60 special abilities
  • Over 200 spells to research
  • 14 fantasy races to command, including elves, dwarves, trolls, draconians, orcs, klackons, gnolls and many more 196 unique unit types
  • Over 250 unique magical items, as well as custom crafting
  • Two parallel dimensional planes, Arcanus and Myrror

Included content

A completely free update called “Through the Myrror” brings a host of new challenges, opportunities, and new Wizards.

Features:
  • 4 new Wizards
  • 5 New traits
  • 1 New race: the Goblins
  • New units skills and Abilities

© 2022 Slitherine Ltd. All Rights Reserved. Master of Magic, Slitherine, and their Logos are all trademarks of Slitherine Ltd. Developed by MuHa Games, Eerie Forest Studio and Slitherine Ltd.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2022-12-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
3.3 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
中文(简体)
audio
text
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User reviews

Posted on: September 2, 2024

6GenghisJohn9

Verified owner

Games: 27 Reviews: 3

So slow

I love the updated graphics and expanded options, but it takes 3-4 minutes between turns for the enemy moves even though it's set to instant. Once you're a few dozen turns into the game it turns it into a boring sleeper waiting for your next turm.


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Posted on: December 30, 2022

Gazebo88

Verified owner

Games: 576 Reviews: 10

Nostalgia Glasses Not Required

Once I mastered the mechanics and learned to decipher the visuals, I found the game to be fun to play with enough Master of Magic goodness to keep me in that one-more-turn frame of mind that all good strategy titles inspire. The updated production values are much appreciated, the game play is engaging, the music is pleasant and the rules e-book is well put together and worth a look. It’s priced about midway between a Triple A publisher game and a budget title and that seems to be good value for the money especially when I think of some of the painfully under cooked big budget titles I’ve wasted money on in recent years. As with any game I enjoy enough to play for many hours, I did accumulate a ‘wish list’. A lot of it came under the headings of wanting things to look better (such as jazzing up the dreary place-holder screen going in to battles or ditching the baseball card look of the Spell Discovered screen (I want to see Kali’s bod). There were a few game play issues like more building options for settlements, terrain having a tactical effect on battles and speeding up the slug-like load times. Maybe some of these things will come with patches, or more likely in DLC, if Slitherene numbers crunchers decide game sales warrant additional content. I bought the original MoM when it first came out way back in the Nineties and was hooked in spite of its game crashing bugs. I kept playing every day while I waited for the floppy disk with the fix-it patch to arrive in the mail (ah, the ‘good old days’). I have never stopped playing the game. I still have my 462 page Prima Strategy Guide from 1995. I’ve purchased plenty of titles since then with claims or at least hints of being MoM’s spiritual successor only for the games to be some combination of disappointing, underwhelming or pretty good but missing the level of ‘lose yourself in the game’ that MoM provided. This one is good, it’s immersive and it’s MoM.


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Posted on: October 26, 2023

TheCrescentSun

Verified owner

Games: 336 Reviews: 1

Weirdly Still Good

Master of Magic is one of the few fantasy strategy games to stick around. This remake has been particularly close to the spirit of the original. With new DLC being added onto the old through easy module menu, the game has been given new life. I highly recommend this for any fantasy strategy player. My biggest critique is that the art, though well done, seems to be missing the same heart in many scenes.


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Posted on: January 10, 2025

Bigblueelf

Verified owner

Games: 797 Reviews: 14

It not the origainal by it's thats ok

I played the Origanal Master of Magic and this is a good remake BUT it has it flaws IMO. Some good points are: Loads of wizards to pick from/portrats. Lots of skills to pick from. Humor. More detales on races. Better looking Some bad points are: Casting a lot of spells should line up but it just kind of holds the spell in a side bar. Heros no longer count to keeping happy. New units will auto be grouped togeather and if in guard mode so will the new units (like settlers). Cam auto follows units. Can be hit and miss if the units will have a path when you end the turn All in all I'd say the game is 95% good


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Posted on: April 9, 2025

dollors

Verified owner

Games: 6 Reviews: 1

As a huge MOM fan, I want to like it.

So I tried to hold off on leaving a review to see if they fix "the little things". I gave them my recommendations to help make this more like the original Master Of Magic but they didn't take it to heart. Here are my gripes: 1) In the original MOM, if a town increased in population, if a building was complete, you would get a pop up notification on screen. On New MOM, there is no pop up notification, and as far as when a building is complete, it appears in the bottom right corner as a footnote. This makes it easy to miss so you just continue turns while your town is making housing. 2) When a unit is built in a town, it automatically guards, so if a town builds a unit and, going back to #1, you miss the little footnote in the corner that the unit is done, you miss turns when you could have been giving the unit orders. 3) Lets say designate a unit to move to the north west from the south, and another unit to the northeast from the south, and the units manage to intercept each other, OK, now one of the units touches the other, it will ignore where you were sending it and instead automatically join the unit it merged with and start following that unit. 4) With as incredible as Caster Of Magic is, I am shocked that they didn't make New MOM more like Caster. Instead they made it LESS like the original MOM.


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