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Manor Lords

in library

4.2/5

( 290 Reviews )

4.2

290 Reviews

English & 18 more
Offer ends on: 25/09/2025 15:59 EEST
Offer ends in: d h m s
39.9925.99
Lowest price in the last 30 days before discount: 25.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Manor Lords
Description
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.   Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and e...
Critics reviews
43 %
Recommend
IGN
7/10
Eurogamer
GamingBolt
7/10
User reviews

4.2/5

( 290 Reviews )

4.2

290 Reviews

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Product details
2024, Slavic Magic, ...
System requirements
Windows® 10 (64-bit), Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core), 8 GB...
DLCs
Manor Lords - Soundtrack, Manor Lords - Artbook
Time to beat
10.5 hMain
17.5 h Main + Sides
28 h Completionist
12.5 h All Styles
Description





From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.


 
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. 

Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable. 
 

 
Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are inspired by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements formed and developed. 
 

  • Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.
  • Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each area will be subdivided based on your roads and the allotted space, and homes will scale accordingly.
  • Build extensions behind larger homes to generate resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide.
  • Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter.

 

 
From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests. 
 

  • Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing populations. Will you spend your hard-earned influence to first acquire a rich source of iron for your smiths, or will you prioritize regions with fertile soil to serve as your breadbasket?
  • Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation.
  • Establish trade routes and sell surplus goods to traveling merchants to enrich your population. Manufacturing and exporting a variety of goods will provide wealth with which to upgrade your peoples’ homes, import goods you can’t produce yourself, and through taxes on said wealth, fill your own coffers.

 

 
Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and rival lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering. 
 

  • Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to suppress banditry, and at other times you will lead your men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks. Will you raise the militia at the first sign of trouble, bringing your economy to a stand-still as your peasants pick up arms and rush to form ranks, or will you spend your personal wealth to hire bands of sellswords instead?
  • Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely – a smaller force can defeat a larger enemy, if commanded well.
  • Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city.

 

 
This game is a passion project started by a solo developer, grown through player support into a full team of passionate individuals ranging from programmers and 2D artists to Game and Map Designers. You can reach out to us and share your opinions, ideas, and criticisms – we listen to your feedback.

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
10.5 hMain
17.5 h Main + Sides
28 h Completionist
12.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2024-04-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
6.7 GB

Game features

Languages
English
audio
text
Dansk
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
magyar
audio
text
nederlands
audio
text
polski
audio
text
Português do Brasil
audio
text
svenska
audio
text
Türkçe
audio
text
český
audio
text
Українська
audio
text
русский
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
日本語
audio
text
한국어
audio
text
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User reviews

Posted on: April 29, 2024

Early Access review

SyrakhWhitefang

Verified owner

Games: 163 Reviews: 2

Fun and immersive

This game is a fun mix. It has the atmosphere of Stronghold, the gameplay mechanics of an ANNO game, is fun to watch like a settlers game and has combat controls similar to a Total War. The Medieval setting is very beautiful and not bloated with unnecessary stuff. No stupid and arcadey effects. People and buildings seem to be realistically scaled and everything has that slightly dirty but incredibly fitting medieval look. And you can go into 3. Person to just walk around and watch your people work and live their lives. The gameplay is varied in a fun way. You can build your town your own way. Your people have demands, but you have multiple ways to fulfill those demands. And you can plan, depending on what kind of city you want to build and what ressources are nearby, how you will fulfill those demands. Thus you can play the early stages of the game multiple times without doing the exact same thing. Of course the game is still early access and therefore it's a rather short experience and many features are still missing and bugs exist. Nontheless you can have fun with this game. Some features are also poorly balanced so far. For example trading between your own settlements is way too slow or requires too many of the same buildings, which looks stupid and takes up too much manpower, making it less of a real option. The combat seems like a simplified version of total war. Units can go in formations and get exhausted when they run a lot, reducing their combat prowess. Other features that are typical for Total war are missing though, it seems. Like increased effectiveness of hammer and anvil tactis and so far I haven't seen Armies that are even close to the sizes of Total War armies. Overall a solid game with potential. A fun little thing in it's current state that I would consider worth buying for about 20€. But even if it's 30€ it's still a good deal, if the developers can turn the potential into a solid game.


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Posted on: August 20, 2024

Early Access review

mckulja

Verified owner

Games: 138 Reviews: 4

Very raw

Very raw


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Posted on: August 21, 2024

Early Access review

Quite good for EA game

Relaxing medieval city builder


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Posted on: August 21, 2024

Early Access review

TorquilNoble

Verified owner

Games: 35 Reviews: 5

Manor Lords

A truly exceptional game created by one man, Greg. Thank you.


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Posted on: August 22, 2024

Early Access review

mezza6765

Verified owner

Games: 51 Reviews: 1

Manor Lords

Absolutely hooked


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