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Magrunner: Dark Pulse

in library

3.6/5

( 65 Reviews )

3.6

65 Reviews

English & 8 more
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Magrunner: Dark Pulse
Description
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft.You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program. But, what should be the chance of a li...
User reviews

3.6/5

( 65 Reviews )

3.6

65 Reviews

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Product details
2013, Frogwares, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, AMD/Intel dual-core 2.4 GHz or higher, 2 GB RAM, Nvidia GeForce 88...
Time to beat
8.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Description
Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft.You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program. But, what should be the chance of a lifetime quickly becomes a horrific nightmare.

Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles. Your reflexes and ingenuity will be pushed to their limits as you make your way through 40+ immense and dangerous levels, including high-tech training rooms and the endless chasms of the lost cosmos, on a path to confront the horrendous creatures of Cthulhu!

  • Explore a cutting-edge corporate facility and all of its gleaming technology and witness its terrifying transformation into someplace beyond our reality!
  • Environmental puzzles within the facility will require you to test your intellect as well as your dexterity and speed!
  • Technological and social futurism collide with the Cthulhu Mythos, all beautifully rendered on Unreal Engine 3!

©Magrunner: Dark Pulse. Copyright 2012-2013. 3 AM Games. 3 AM Games is a studio of Frogwares. 3 AM Games and Frogwares are trademarks of Frogwares. Focus, Focus Home Interactive and their logos are trademarks or registered trademarks of Focus Home Interactive. All other trademarks or registered trademarks belong to their respective owners. All rights reserved. Powered by Unreal Technology. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998 – 2012, Epic Games, Inc.

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System requirements
Minimum system requirements:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
8.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2013-06-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
2.9 GB

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User reviews

Posted on: September 6, 2015

mhaggag

Verified owner

Games: 347 Reviews: 5

Solid first person puzzler

Magrunner is a solid first-person puzzler in the same genre of Portal. Instead of portals, the game uses a variation on gravity. Your gravity gun charges platforms, blocks and certain world objects with one of two charges (colored red and green by default). Like colors attract, opposite colors repel (which is the opposite of how gravity works, but allows for easier visualization and preserves your sanity). Using the attract/repel mechanic you can do a variety of things: Ride platforms and move them to and fro, propel yourself forward or upward on top of gravity cubes, smash enemies or glass barriers, etc. I found the game quite challenging at times. The puzzle difficulty is rather uneven, meaning that it doesn't necessarily get harder as you progress. Every now and then you'll face a puzzle that's much harder than what follows it. There's no save-on-demand, which can create some frustration. If you die, the last checkpoint is loaded, and you'll have to listen to whatever dialogue there is over and over. This is especially grating because I absolutely loathed the protagonist. While most of the characters are meh, the protagonist takes whining to a whole new level. I found his voice acting to be constantly hysterical (Gamaji! GAMAJI! wah wah, boohoo), and his character completely annoying. The antagonist isn't any better, although thankfully he makes fewer appearances. The game is at its best when it lets you figure out your solution to the puzzle at hand. Occassionally, you will be under pressure because of a monster chasing you, or because the puzzle is actually a boss fight. Those levels were the worst in my experience. The game overstayed its welcome a bit. I felt like it could've been a tad shorter and been stronger for it. For most of the final act, I was not playing for fun, but to finish.


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Posted on: December 2, 2014

JJack

Verified owner

Games: 481 Reviews: 21

Quite a mixed bag of nuts ... and bolts

Like others said, it borrows *a lot* from Portal(s), thus the comparison is inevitable. Yet the mechanics are different enough, so it didn't feel such a total rip-off to me. Yes, the puzzles are hard, and some are rather frustrating - but not that much more than Portal's. I could solve them all. Well, those based on logic anyway. Even The Damned (yup, that's the level 40's name) seven parallel platforms. What got me stumped though, was when authors didn't stop at Damn Hard puzzles, but crossed the threshold into unfair. Level 38 is unsolvable until you step to a specific point (not hinted at in any way) and look at just the right angle at a well-hidden switch!?! I mean, *why* would they do *that*? >:# The story is also quite different: In Portal, the excuse for test labs' deterioration was current manager (GlaDOS/Johnson/Wheatley) slipping to insanity. Here, it's an invasion of Lovecraftesque Old Ones - a very questionable choice for a platform puzzler IMO. And to make a monster kill you tens of times before you realise there *is* a way to outrun it - by using reflexes instead of brains? It's just WRONG for this sort of game! In Portal 2, I couldn't wait to finish a level just to see what silly thing happens next. Wheatley's quirky comments or Johnson's rants really made me LOL - right up to the hilarious Singin' Turrets end. Here, I rushed forward to get away from the increasingly morbid surroundings and forgettable characters. Until the weird end - which is neither here nor there. Quite literally. Replayability is also rather low even though it is possible to solve (some) puzzles (a bit) differently than the first time. Why **** then? Well, the puzzles are quite good, physics is really excellent (apart from the same magnetic poles attracting each other - WTF?) and Newton, the magnetic dog, is adorable. :) Bottom line: you do get quite a lot of gameplay for €8 and, all the bad things aside, solving the problems does give you a good sense of accomplishment.


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Posted on: May 14, 2015

Jironobou

Verified owner

Games: 300 Reviews: 1

Decent Gameplay, Decent Story, Bad Mesh

Magrunner has some good gameplay, it's very Portal inspired, except you use magnetism to solve puzzles instead of portals. The story is pretty neat too. It takes a lot of inspiration from Lovecraftian horror, involving Cthulhu and Shub-Niggurath. However, until the third act the game doesn't really mesh the two together very well. Aside from a couple small areas, you go through test chamber after test chamber for... some reason, the story doesn't really provide any motivation for the main character to keep doing the tests. Between the chambers you're on an elevator, and there's usually some minor plot points that don't really have any effect on the gameplay. Then the third act comes along where you're thrust out of the test chambers into some cosmic mess. The third act kinda came out of nowhere, but it is rather interesting and is definitely where the game shines. It introduces hostile enemies, and combines gameplay mechanics in unique (And sometimes difficult) ways. However, I feel it took too long to reach and didn't last long enough considering the buildup between chambers in the previous acts. Magrunner is okay. It hits some good notes, but doesn't blend them together well.


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Posted on: October 29, 2018

KolyaMart

Verified owner

Games: 105 Reviews: 3

Didn't like.

Played several starting levels, several levels agter the light started flickering and just got bored. Not a fan of puzzle games, sadly, didnt get to Cthulhu levels. Would recommend this game only for puzzle-loving people.


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Posted on: August 22, 2019

cyklak

Verified owner

Games: 318 Reviews: 4

Above avarage

Having previously finished at least eight well-known first person puzzle games, I don't really think this game stands out among them. But it's still above avarage. Although, the core mechanic is kind of original, somehow I just didn't have so much fun with the game (as with let's say Portal) nor was it perticularly compelling in any other way (as for example the Witness). Still, it provides some good puzzles, and has a story, but like I said nothing about this game was particularly memorable. 3.5 stars out of 5.


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