Posted on: June 16, 2011

Astrozombie
Games: 110 Reviews: 5
Finally, my Time Has Come.
Magic. Carpet. Magic Carpet. Magic freaking Carpet. After being a GOG member for some 950 days, finally, FINALLY, my account feels complete. Oh sure, Planescape and Tex Murphy helped fill some missing voids. But this. Oh this. This is the one to knock them all out. Let me tell you just a little bit about Magic Carpet and my experience with this fantastic, earth-shattering game. My grandfather was one of those cool older people who got into technology early on when home computers were just on the rise. He spent thousands of dollars and picked up a computer that today you couldn't GIVE away. Well that little computer was top notch for the time. My grandfather went with us to some computer store and asked us what games we would like to get. Well, we were just kids, so games (especially the ultra-mature computer games) weren't our first priority back then. We walked around and found two games, Magic Carpet and Yukon Trail. Magic Carpet was the first video game I had ever played. It was the first game I sat down, learned the complicated controls, and truly played. Oh I didn't enjoy Magic Carpet at first. It's hard. I mean really really hard. And somewhat sickening when you have to make all these backwards turn arounds, blech. But I didn't care. I made it a goal to master this game. I was the Magic Carpet. I entered some guru training like a bad boxing movie typically does. Spent weeks upon weeks replaying Magic Carpet. Finding different spells and different situational tactics. Avoiding the other mages so they think it's safe and leave their bases for a while. Fools. I learned the ins-and-outs of this entire game. I was on top of the Magic Carpet world. The world was mine to conquer. But how did I get there, you ask? How is this even a review? Well, I'm getting to that. Magic Carpet is a first person RPG, FPS. What this really means is you shoot a bunch of stuff, but you do have roleplaying stat elements (and some story too). You fly around, fully 3d aerial control (kinda like noclip in a source game), and for the first hour or so have no idea what to do and end up dying or alt+f4'ing. Or, you get smart and read a manual. Your most basic spell is the capture spell. You shoot a white (I think it was white) ball thing very rapidly that hits gold (I think it was gold) ball things and turns them white. In reality, you are marking these gold balls for pick up by your multiple balloon airships that fly around patrolling for these marked balls to bring back to your awesome base. Also you can capture bases, etc. with spells. This is essentially the core gameplay. Then you lead into different combat spells that can do amazing amazing things. I mean things that even today's games don't do. Full terraforming. You cast the volcano spell, boom, the ground ACTUALLY BECOMES A VOLCANO, spewing flames high into the sky. Watch some videos on youtube, the game gets somewhat difficult to explain. Don't be turned off by the graphics. Don't get turned off by anything. Buy this game. Buy it, it is our only hope for understanding each other.
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