Posted on: June 20, 2025

Endryoo
Games: 63 Reviews: 15
Not recommended
Playing Mafia boils down to driving, shooting and occasional stealth. None of these elements were done right in my opinion. Driving is sluggish; cars are unresponsive, they handle like tanks. Shooting is unimpactful, guns lack power, enemies are bullet-sponges. Stealth is barebones: there are no on-screen indicators informing you about visibility or noise. AI can be extremely dumb, especially pedestrians who seem to purposefully run into your car whenever you drive nearby them. The entire game design feels outdated. The open-world makes little sense in this game, since it only serves as background—you can’t interact with it beyond missions. The plot is structured in such a way, that a cutscene is played immediately after you finish a mission. Then, a time shift occurs, and you’re in a different place, at a different time. For me, these transitions felt too abrupt, and made the plot harder to follow. The plot itself is ridiculous. Main characters regularly engage in full blown street wars, robbery, assassination plots, mow down entire squads of policemen, yet they never get apprehended. The dialogues are poorly written—they sound like fan fiction. The protagonist is one-dimensional and flat. The authors attempted to give him some moral depth, but it’s unbelievable because of the ludonarrative dissonance, e.g. he hesitates to shoot a gangster, even though he killed many others moments ago. Voice actors put on a fake mobster accent which is annoying. Music is mostly limited to instrumental tracks. If you expect something the likes of GTA series’ radio, you’ll be disappointed. Last but not least, performance is poor, with constant frame hiccups regardless of graphics settings. The only redeeming quality are the visuals, but they alone cannot change the fact that the game is bad overall.
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