Posted on: June 3, 2025

Alvaniel
Verified ownerGames: 38 Reviews: 4
Some tragic failings of a decent game
It was difficult to subdue the nostalgia that would've otherwise driven me to give this mess a 4/5 review. But reviews should be honest, and new players will not have the benefit of Lionheart being one of the first games they ever played. It has its charm - the art direction is nice, the city of Barcelona feels alive when you first loiter around it, the music, while composed of pretty short loops is pretty and fits the aesthetic (the guitar theme lives in my head rent free). It doesn't shy away from tackling pretty serious topics of persecution, and, for the most part, does them justice, and it has a nice breadth of choices and builds one can dive into, for added replayability and fun. It is, however, unfinished, and by the halway point into the game, the quality starts to drop. It becomes more of a grind, of your character going through megadungeons filled with more and more enemies and less and less story, while the difficulty ramps. The final act of the game is severely disappointing, and feels rushed - because it was rushed. There are also some technical problems. Sometimes when you load into the game, your attack speed goes down, while keeping the same inaccuracy from your higher chosen speed. Positioning of enemies can be wonky, like them shooting at your character from inside the wall. But generally, nothing a quick reload wouldn't be able to fix. The difficulty curve is punishing, and the game doesn't indicate in any way how your skill levels relate to the actual difficulty of whatever you're trying to accomplish. I honestly recommend, if you want to try the game - it is very much combat centric, and if you try to spec into more of a charismatic character, like you would in other RPGs, you will suffer in the later parts of the game. So yeah. The game clearly had potential, I would love to see more in the world created for it, but the execution is lacking.
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