Posted on: March 15, 2018

Auberon13
Verified ownerGames: 295 Reviews: 2
A Nice FPS Mage Simulator
SAMPLE GAMEPLAY https://youtu.be/hfVguWdkBjM SHORT REVIEW So, I've put an average amount of hours into this one so far. The game's premise is simple and effective: you play a combat mage capable of accessing and crafting a considerable number of spells to reach his or her goals. The plot isn't a novelty, but it gets the job done. After the main character - man or woman - loses a loved one - it differs according to choice, granting a nice touch to the game - the protagonist meets a warlock that offers him/her the power to take revenge on the assassin. Soon the peculiarities begin to show, as the warlock reveals that the assassin is central to a plot to bring down the empire. All around, the world shatters as a dark cult opens a path of destruction around the main character, turning the hunt into an open war between magic users. As the game develops, new shreds of info are revealed, and new items are collected. Here's where the game shines the most. These items are used to craft your own spells, determining their nature and object (such as fire, ice, lightning, darkness, TK force, etc.), the way of manipulation employed (you can shape them into projectiles, area of effect attacks, streams, etc.) and degrees of damage (amount of regular damage, critical accumulation, attrition damage, etc.). The essence of the game resides in shaping your spells and choosing the options that work the best for you. Maps are linear, with minor - really minor - exploration aspects involved. The maps are comprised of corridors with pre-positioned enemies and hubs made for horde attacks. Battles often happen in this horde attack system, and this might make the game a bit repetitive, unless played in short bursts, driven towards experimentation of new spell combinations. Beautiful vistas make the game very immersive, and you'll actually feel like a powerful combat mage as you spellcast your way through scores of enemies. If you want to take this one up, I can say it's worth your time. But to get the best out of it you must take risks, experiment with the magic system and be willing to take a beating from time to time, as the combinations you build fail to impress. Otherwise, the game does get repetitive and dull. Also, it is recommended to read a bit about the magic system, since it holds some obscure choices that are, in the end, fundamental to gameplay. I don't regret getting this one, and I'm just going back for more. 7/10
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