The Legend of Kyrandia: Malcolm's Revenge (Book Three)
Description
Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save your misunderstood hide.
A perceived villain a...
Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save your misunderstood hide.
A perceived villain almost never gets to tell his or her side of the story. In the third and final book of the Kyrandia series, we'll finally discover Malcom's take on the events that have transpired in the first game. Prepare for the ends of the Earth with swim fins
As there's two sides to every story, now's your chance to experience Kyrandia from Malcom's perspective.
Click on everything, talk to everyone, pick up what's not nailed down, there's no clunky interface holding you back and getting in your way.
Puzzles that challenge your brain. Can you solve them without reaching for a walkthrough?
Control Malcolm's personality and speech with the patented Moodometer. Will you be nice or lie your socks off?
This game brings back memories. Malcolms adventure is one of the first game i ever played and i was not disappointed. Best part are the "Studio" that laugh from time to time:)
definitely not as good as the first, or the second, but it really does put a hilarious ribbon on the trilogy and gives a redemption arc to Malcom (the villain of the first game). needed a walk through for a couple of sections, but definitely recommend! 7.5/10
First of all I don't like graphics. It's not nice pixelart as in book 1 and 2, it's 3d but with poor models so whole game looks ugly, items are not visible in the background and objects doesn't make sense (like transporter).
And puzzles are also not that straigtforward and logical as in book 1 and 2. I was able to finish first 2 games without walktrough, but not sure if it's possible with this game. The biggest issue is, that you do not know what's your goal. Example - in the 2nd book right at the beginning you were trying to find the gold for fierry. In this game you appear in the 1st screen and you just go through screens but not sure what to do. After some time, you gt the idea that you should get out of the isle, but still don't know why.
While 1 and 2 have a charming fantasy and Magic in a 2D world. Has this version a different line, background, and failed 3D graphics. I played one part of it and got fed up with the sarcastic jokes of Malcolm, the interbellum music.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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