Celebrate Soul Reaver’s 25th Anniversary
Experience the epic conflict of Kain and Raziel in original form or with remastered graphics.
Included Game Titles
Legacy of Kain: Soul Reaver
Legacy of Kain: Soul Reaver 2
Experience the Legendary Narrative
Centuries after your former master, Kai...
Celebrate Soul Reaver’s 25th Anniversary
Experience the epic conflict of Kain and Raziel in original form or with remastered graphics.
Included Game Titles
Legacy of Kain: Soul Reaver
Legacy of Kain: Soul Reaver 2
Experience the Legendary Narrative
Centuries after your former master, Kain, betrays and executes you, you rise again and embark on a relentless quest for revenge.
Wield the Powers of a Wraith
Slay your former vampire brethren with your claws, bolts of telekinetic energy, and the elemental Wraith Blade. Grow stronger by devouring the souls of your enemies.
Shift Between Realms
The Elder God has granted you the ability to shift between the Spectral and Material Realms. Traverse the realms to solve puzzles, reveal new paths, and defeat your foes.
This is basically a fancy graphics update with some really stupid control issues. Its only out because they need to make money off the back catalogue of properties they bought and this is the best of the pile. This should be a free update for current owners but because there are new rich kids that own it new they want us to pay them to buy this HD graphics pack. It is the exact same game you got 25 years ago with no changes to design or gameplay. Aspyr does as little as possible, they have yet to actually make a game. Porting is the only thing they have ever done, make other peoples stuff run on other peoples stuff. But just barely enough to get the reviewers to praise them.
I didn't play the original version, so i don't have any nostalgia. The game don't show where to go. The save system is too old, I've never seen this before. You will always start in the beginning (some kind of hall full of portals) (the portals are the checkpoint for spawn)
When I was a little boy I played Legacy of Kain: Soul Reaver on PS1 and I felt in love with the game. Never played the PC version up until this point, but back in the day I cared about Soul Reaver a lot. A fantastic atmosphere, great puzzles, interestic gameplay mechanics. An instant classic. But just like every other who finished the game also I was frustrated by the abrupt ending due to which the story felt unfinished.
Believe me or not, I have been waiting for playing the sequel - Soul Reaver 2 - to these very days. I had bought the GOG copy a long time ago but merely for collecting purposes. Somehow I just did not feel to play it. However, after all those years I just stopped caring about the unfinished experience I had x years ago. When this remaster was announced tho, I immediately felt this would be finally the best opportunity to play it and finish the story once all for all.
- The Legacy of Kain: Soul Reaver -
Still a good game, however today the game feels too archaic. The level design - once praised - now seems too restricted. Also the game now seems much shorter than back in the day. But still it is an OK game. No wonder compared to modern games, but for what it is, it is still good. Unfortunately the game was butchered by added map and quest log which completely destroys the original vision - you had one quest - to stop Kain and was up to you how you would achieve that. Completely usesless and immersion-breaking.
- Soul Reaver 2 -
Oh boy, this hurts... I have been waiting for two decades for this? Only three old glyphs and no new unlockable, no boss fights except the final boss fight during which Raziel cannot be harmed (wtf?), no metroidvania, no fast travel, brutally exhausting backtracking, no way to grab enemies and throw them on spikes. Gameplay-wise Soul Reaver 2 is very disappointing. The only gameplay element worth mentioning are puzzles which are pretty enjoyable. However, Soul Reaver 2 has a great writing, almost theatrical, perhaps overdramatic sometimes, but definitely unique. Also travelling between eras was a very good idea. When it comes to atmosphere, Soul Reaver 2 is again a top notch game. But overally the whole game feel even more unfinished than the previous entry. Dumbed down gameplay mechanics (you now also have a quest marker showing you where to go...) and underdeveloped combat, level design and elements (why do you even need the fire element??) are but only one side of a coin. There is also the other side, which once again means an abrupt ending and unfinished story. Yes, even sequel ends on a cliffhanger, even a worse one than Legacy of Kain´s. What a mess...
- Legacy of Kain: Soul Reaver 1+2 Remastered -
This is a disappointment. I think the remasters of Tomb Raider are great. Tons of new objects, great lighting, amazing textures. They did amazing job there. However none of it is present in this remaster. This is a very subtle remaster with only several touches here and there. There are only few examples of new good textures. The vast majority is about having low res textures, but a bit different from the original ones. Forget the quality level of Tomb Raider I-III Remastered or Tomb Raider IV-VI Remastered. This effort is like one or two levels below them. At least if textures were without faults but many times you can find new textures not properly aligned while the original textures aligned properly are. A very mixed bag. Also they disabled the mouse cursor in Soul Reaver 2 which sucks.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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